PC gamers can argue that their platform is by far superior to consoles. GameZone takes a look at PC gaming and exposes its shortcomings, that hold it back from being king of games.

As a PC gamer, I love my platform of choice. I love that I can customize my machine, that I can mod my games, that I can download a mod from another user, that my games have the potential to look better than on any other platform… However, I also recognize the PC’s many shortcomings, a few of which I’ll examine in more detail here.
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  • 0
    Ech0ez Jul 28, 10
    Most are fair points, although the pricing is completely exaggerated and split-screen really isn't all that important on a PC. Really the majority of the so called "issues" with PC gaming simply amount of the fact it's daunting to get into at first, once you know what you're doing it becomes infinitely better than consoles. From there the only real issue is DRM, but that's easily avoided if you know what you're doing.

    Although;

    quote
    Lack Of Killer App

    But what about shooters, drivers and adventures?
    Admittedly more indie games are becoming available, and the quality is frequently high, but what the PC truly needs is a AAA, must own, have to upgrade to even install, title.
    Shooters don't need a 'killer app' since the mouse & keyboard and better online service generally ensure that the majority of them are better on the PC anyway. On top of that the mod-community generally act as a "killer-app" on their own accord a lot of the time. Besides all that though the PC doesn't really need "killer-apps" as such given the huge amount of other benefits on the system, and the much larger library than consoles. When the whole library of games is a good five or six times bigger than any given console (Including plenty of amazing classics and older system-sellers that aren't on the consoles) why on earth does it need an equivilent to a few exclusives on the current-gen consoles?

    That being said if the STALKER games don't qualify then to be quite frank none of the current gen console exclusives do.
  • 0
    tekmosis* Jul 29, 10
    Actually, most of the points weren't fair. The only fair point was it being daunting to upgrade and to build a PC from scratch, but even then there's PC retailers such as NCIX in Canada that'll put the PC together for you for $25.

    DRM is a dying breed, especially with services such as Steam and Battle.net it's really less of an issue than it's made out to be.

    Competing platforms is just a retarded comparison. Consoles have the same thing, you have Microsoft, Sony and Nintendo. The difference is that no matter what, I can buy any game on the PC, I don't need three different sets of hardware to play X game.

    Hardware is a bit of a moot point too when you consider that, if you want to play all the games available you'd have to get a PS3, 360 and a Wii. Even if you just stick to one console release patterns look like such:

    Xbox: 2001
    Xbox 360: 2005 @ $399

    PS2: 2000
    PS3: 2006 @ $599

    I don't have launch pricing for the first gens but est at least $250+ not to mention that to play online for the 360 you need a subscription to XBL as well as having an internet connection where as a PC you just need an internet connection.

    Split screen is a niche market, so it doesn't really make an impact with PC gaming being an issue.

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