Star Wars: The Old Republic Loses some Staff
21 hours 46 mins ago
PC gamers can argue that their platform is by far superior to consoles. GameZone takes a look at PC gaming and exposes its shortcomings, that hold it back from being king of games.
As a PC gamer, I love my platform of choice. I love that I can customize my machine, that I can mod my games, that I can download a mod from another user, that my games have the potential to look better than on any other platform… However, I also recognize the PC’s many shortcomings, a few of which I’ll examine in more detail here.





Comments
Although;
Shooters don't need a 'killer app' since the mouse & keyboard and better online service generally ensure that the majority of them are better on the PC anyway. On top of that the mod-community generally act as a "killer-app" on their own accord a lot of the time. Besides all that though the PC doesn't really need "killer-apps" as such given the huge amount of other benefits on the system, and the much larger library than consoles. When the whole library of games is a good five or six times bigger than any given console (Including plenty of amazing classics and older system-sellers that aren't on the consoles) why on earth does it need an equivilent to a few exclusives on the current-gen consoles?
That being said if the STALKER games don't qualify then to be quite frank none of the current gen console exclusives do.
DRM is a dying breed, especially with services such as Steam and Battle.net it's really less of an issue than it's made out to be.
Competing platforms is just a retarded comparison. Consoles have the same thing, you have Microsoft, Sony and Nintendo. The difference is that no matter what, I can buy any game on the PC, I don't need three different sets of hardware to play X game.
Hardware is a bit of a moot point too when you consider that, if you want to play all the games available you'd have to get a PS3, 360 and a Wii. Even if you just stick to one console release patterns look like such:
Xbox: 2001
Xbox 360: 2005 @ $399
PS2: 2000
PS3: 2006 @ $599
I don't have launch pricing for the first gens but est at least $250+ not to mention that to play online for the 360 you need a subscription to XBL as well as having an internet connection where as a PC you just need an internet connection.
Split screen is a niche market, so it doesn't really make an impact with PC gaming being an issue.
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