Brendan Caldwell discusses the effect of games on dreams and the amount of control it can grant. He looks at Gackenbach's studies of the subject and considers Dead Space and Left 4 Dead's effect on sleep.

Jayne Gackenbach has done multiple studies on the effects of game playing on the way people dream. Her first study in 2006 suggested that gamers were more likely to report lucid dreams – vivid dreams in which the person is aware they’re dreaming – and observing dreams, where the person views themselves from another perspective. More interestingly, Gackenbach’s research suggested that gamers were also more likely to have a certain amount of control over their dreams, in the same way they control characters in-game.
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