Guilty Pleasure Games
13 hours 4 mins ago
This is an original editorial letting the world know about how a musician sees the Music Video Game genre as a stepping stone for people who sees it as a chance for people to begin learning actual music skills.
As my author bio at the top of the page lists, I mentioned that not only am I a gamer, but I’m also a musician as well. I’m a vocalist by nature, but I also dabble in other instruments, such as the piano, guitar and bass guitar. But, in no way, shape or form do I consider myself great, hence the wording “dabble.”
Games like Rock Band and Guitar Hero allow players to take part in a performance of popular songs by playing controllers that are modeled after musical instruments. Over the years, players were really just able to shred out with their plastic guitar’s out, but now we are able to play lead guitar, bass guitar, drums and sing.
I honestly feel that these games teach you the fundamentals of playing music when playing on expert. Of course, if you are not there now, you will get there soon, and I’ll include some tips for you to be able to achieve that goal by the end of this editorial.
News story attached to:
- AC/DC Live: Rock Band [XBOX360, Wii, PS3, PS2]
- Green Day: Rock Band [Wii, XBOX360, PS3]
- Guitar Hero: Aerosmith [Mac, PC, PS2, PS3, Wii, XBOX360]
- Imagine: Rock Star [DS]
- Jam with the Band [DS]
- Lego Rock Band [DS, Wii, XBOX360, PS3]
- Rock and Roll Band Slide Puzzle [iPhone]
- Rock Band [Wii, PS2, XBOX360, PS3]
- Rock Band [iPhone]
- Rock Band 3 [DS, Wii, XBOX360, PS3]
- Rock Band Metal Track Pack [XBOX360, Wii, PS3, PS2]
- Rock Band Track Pack: Classic Rock [Wii, PS2, XBOX360, PS3]
- Rock Band Track Pack: Country [PS2, Wii, XBOX360, PS3]
- Rock Band Track Pack: Vol. 1 [Wii, PS2]
- Rock Band Track Pack: Vol. 2 [PS2, Wii, XBOX360, PS3]
- Rock Band Unplugged [PSP]
- Rock Manager [PC]
- Rocket Power: Beach Bandits [GC, PS2, GBA]
- SingStar Queen [PS3, PS2]
- The Beatles: Rock Band [Wii, XBOX360, PS3]
- Ultimate Band [DS, Wii, PS2]
- We Rock: Drum King [Wii]





Comments
The dumbed-down patterns on guitar and bass don't show anything beyond how higher frets = higher notes. As far as enhancing finger strength and motion, finger strength is an extremely small part of guitar playing and isn't something you really need to work on in most cases. Little kids can easily play the guitar as long as good quality strings are used and the action on the guitar is adjusted to be low. The games don't even begin to tackle the motion either, as you don't even have to move your hand up or down the fretboard, go across strings, adjust for different fret sizes, etc.
Anyway, article just said it was a good stepping stone to start. Don't know how you wouldn't agree. How could you be worse off going from nothing to trying to learn guitar, as opposed to going from Rock Band or Guitar Hero. At least you learn some rhythm, and get some dexterity.
I never said you would be worse-off by playing the games; you're completely exaggerating what I was claiming. They simply don't help as much as what the author is saying. The fundamentals of music stretch far beyond learning simple techniques on playing a small number of fake plastic instruments. Like actually understanding musical theory.
The thing about rock band and guitar hero is that yes they do actually go to a rhythm but what I have noticed from playing with non-musician friends is that they don't even realize this. They just mash buttons to the visual cues not the audible ones. This teaches nothing as far as actual music goes.
The guitars are laughable, a real guitar has a lot more then 5 notes, a lot, lot more. You also have the difference of playing specific strings and so much more that RB or GH can't do. The only thing I could see you getting anything out of RB and GH for playing an actual guitar is finger control, as in learning to move one finger without moving the others, as many have a problem with this.
The drums are horrible. I have been playing for drumset for 8 years now. A RB or GH drumset is no where near the same. The set up they have is awkward and a drumset is never set up like that. The rhythms they make you play are normally bogus, not to mention no stick technique is taught, no second pedal for hi-hat control, and no rebound at all, it just doesn't cut it.
Vocals may do a little bit about at least teaching you to be on-note, but it doesn't teach being in the right octive or sounding good and singing correctly. You can sound horrible, sing from your nose, or make humming noises and still get a 100% relatively easily.
I just don't buy it, they are still fun to play though.
Your second paragraph; you actually agreed with the author by stating that those games do in fact tailor to rhythm. You only stated in that whole paragraph that your friends suck because they have no sense of beat, timing, rhythm, skill, or musical recognition.
Your third paragraph; did you even read the article? Or just the title? Of course a real guitar has more than 5 notes... and a plastic guitar, which is stated on several accounts in the editorial, has plastic buttons. Honestly I couldn't disagree with you anymore.
And yes, I'm going to go through all of your paragraphs...
In response to your fourth paragraph; have you been outside of your home lately and inside of Best Buy or looked online? Have you noticed those small little plugs on the back of the drumkit for Rock Band? With those plugs, you can add accessories that allow you to add multiple foot pedals. *thumbs up*
As for your fifth paragraph; actually as a vocalist myself... the Rock Band mic does teach you to be in the right octave... hench the little moving icon that flows over the words that you are supposed to be singing. When you sing through that entire time signature for the lyrics, and guess what... wait for it... it lets you know how well you did on the octave by saying words like "weak" or "awesome" or "good."
So, all in all, Suprem_Kite, you in fact really just agreed with the author, and just shows that you didn't in fact real the article at all. *thumbs down* To you!
Yes, that's definitely agreeing with the author. You're just a brilliant mind hiding in a moron's body, aren't ya?
In response about second paragraph, I was simply stating that yes, while the game does tailor to rhythm it is in no way needed to play the game, I never said my friends suck at the game many of them are actually very good, yet still use nothing but visual cues. The visual cues that a majority of people use to play the game do not teach anything useful.
The author states that playing RB/GH strengthens your fingers and wrist. Never once have I seen someone have trouble playing a guitar because of their finger/wrist strength. Many do have a problem with individual finger control, which I did state the game may help with.
Next point. I have seen cymbal kits. However all these do are emulate the other pads, they don't add new notes or complexity to the game. I have never seen a hi-hat pedal, probably because the games don't support the option. I think you may be confusing this pedal with a double bass pedal. A hi-hat pedal opens and closes to cymbals to change their tone and resonance, a double bass pedal allows you to use both feet to play your bass drum. I think I have seen one double bass pedal before, but they are not needed because none of the notes in the game are written to need a double bass pedal because many don't have them.
In your next argument the fact that you mixed up what "Pitch" and "Octave" mean simply amuses me and shows me that you know nearly nothing about musical composition. So I will give you a little lesson. A "Pitch" is a frequency in Hertz, this is what you sing or play on an instrument it is a Pitch, not an octave. Normally the A above middle C is tuned to 440Hz for reference. An "octave" simply refers to the how high or low this pitch is compared to what is normally played. It is called an "octave" because a typical scale has 7 pitches, to get the same sounding pitch at a higher frequency you must go up 8 pitches. This is the difference between a middle A, and a high A (440Hz, and 880Hz respectively). What I was stating is in RB/GH it doesn't matter what A you sing as long as it is an A, I could sing Low, Middle, High, or any other A I feel and it would display this as correct. If you would like to test this turn on your game and start singing, move it so the arrow is near the top of the staff, then gradually go higher, once the arrow hits the top and then goes past, it shows up at the bottom which now means you are in a higher octave.
In the end thevokillist you really just showed that while you may be a vocalist, that does not mean you understand music, or what I may have said in my first post. Also I wasn't being like I said earlier in my first post I wasn't being egotistical, now I feel like being just a little bit egotistical, so just fyi I compete in the WGI circuit, which is an indoor percussion and also an indoor color guard circuit, and the drumline I am in is ranked 13th in the world, within our division. Trust me I know what I am talking about.
They are made SPECIFICALLY for people who CANT BE ARSED to learn them. That's basically what gaming is.
If everyone knew how to play these instruments then they wouldn't even exist.
Oh, and STRUMMING.
Drums on Rock Band are the only thing that could even teach anything, teaching people how to develop a better beat, but even that doesn't do much.
I've played the flute for nearly four years now, and believe me, if there was some video game that you play the flute, it would not teach you anything. These are complicated instruments that take enormous amounts of skill.
Sitting on your couch playing a plastic instrument won't make you any better.
This news story is archived and is closed to comments now.