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Game Podunk Content Manager, Dan Curtis writes on how interesting it is when the character gamers control are silent and don't show much personality. Is there a reason for this? Read on for more.
Succeeding where others have failed to make me involved with a mute character, the Half Life experience offers a unique look at the gaming world that is rarely if ever replicated in other games. I am, of course, referring to the fact that in the Half Life franchise you always - and I mean always - only see the events unfold through the eyes of Gordon Freeman. There are no cutscenes in Half Life that break away from Gordon's view and show him to the gamer. If it wasn't for a few images circulating the net (such as the one above) we probably wouldn't have a clue what on earth Gordon looks like. Gordon Freeman is essentially the ultimate blank slate. He can be whatever we want him to be because we have no particular concept of what he should be like. We don't even have a face to put his name to most of the time as we constantly see the events unfold through his eyes.
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