I can see where the author is coming from actually, having been around the gaming life for several decades, and participated in many genre's and styles of games. There does seem to be a level of 'slip' in what is being produced these days, especially when compared to games from earlier generations.

Slip over and check out the article, it's definitely worth the read, and not aimed at any one platform, just gaming in general.

We’ve come an extremely long way in such a short amount of time, considering the interactive entertainment medium is relatively a young one.

Since the dawn of the era of the video game, not only have developers constantly been refining and moving forward, but technology has also advanced at an alarming rate, especially in the last half-decade since the release of the current generation of consoles, smartphones and communication devices that serve up an ever increasing number of new games and applications daily.

As such, nearly every year we see some sort of drastic improvement, whether it be something as subtle as improved shadows, or something as development-changing as id Software‘s “megatexture” (to be used in a major release such as Rage, which is using id Tech 5).

Or the huge advancement that Team Bondi are doing with the ‘uncanny-valley’ syndrome and character expressions and interactions with AI and players. Something that will raise the bar very high for others to follow
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  • 1
    Foquinha Jan 3, 11
    Interesting article, I have to say that I agree with a lot said by the author. I think the main problem in gaming though is online multiplayer. Its this medium that has stifled innovation
    • 2
      Storm Jan 3, 11
      That's certainly a contributing factor towards the quality of games today. But some genres stay away from the online field, namely the RPG's and Action/Adventure. Even recently, games such as Enslaved prove their worth. Still, the article is correct in that...innovation is difficult to come by in the world of gaming, heck, the world of entertainment.
      • 0
        Hideo1 Jan 3, 11
        quote Storm
        Even recently, games such as Enslaved prove their worth.
        Wait, wait.

        People liked that game?
        • 0
          Storm Jan 4, 11
          It sure had it's moments. xD
  • 0
    2011B_xpdia_moND1 Jan 3, 11
    lol I made one of the versions of that image a few weeks ago. I made one version of the map that represented the large open and empty maps we see in many games today.

    Original came from NeoGAF, I believe.

    Found it, here it is! http://img696.imageshack.us/img696/8840/leveldesignmyedit.png
  • 1
    Bale Fire* Jan 3, 11
    Well I won't say innovation is abound in the current videogaming industry. I also won't say it is dead though. If you don't think a game is new or original enough for you, don't buy it. Games like LittleBigPlanet and Heavy Rain will always appear to fill the void. You just have to search a little.

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