Zelda Informer asks Nintendo a tough question: If Wii Motion Plus is supposedly the future of gaming, why has there been so little software coming out of Nintendo's own development studios that's optimized for Motion Plus technology? Jump inside to find out what they think Nintendo needs to do to deliver on the promise of a gaming revolution.

It's been a year-and-a-half since [Wii Motion Plus] debuted, a couple months since a remote with built-in Motion Plus functionality hit the market, and what has Nintendo brought to the table to show off these revolutionary capabilities? The list, as it turns out, is painfully short - in fact, it's not really a list at all. To date, Nintendo has developed one - count 'em - one game that's optimized to use Wii Motion Plus: Wii Sports Resort.

Sure, the game did extremely well, Skyward Sword'll be coming soon, Ubisoft recently released Red Steel 2 (see: almost a year ago), and there have been a few titles in between that have Motion Plus options, but if this device is such a big "revolution" for the gaming world, why haven't we seen more (and much more at that) from the Big N?
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  • 3
    Daweii Jan 12, 11
    It went to shit when gamers and developers realised its level of motion wasn't that much better than the plain Jane variant.
  • 0
    Bale Fire Jan 12, 11
    I kind of thought Motion Plus had become the norm for Wii games by now. Shows what I know.
  • 0
    cjmnews Jan 13, 11
    Sad how Nyko had to show Nintendo that they could put the plus inside the WiiMote.

    Nintendo has made a few missteps with this product. A wired nun-chuck, external motion plus that makes the covers (that they spent too much money to provided to users) useless, low-definition and a lack of compelling games.
  • 0
    Alexansar Feb 8, 11
    I'm not a bug fan of Motion Plus. I had remotes without it, just bought few days ago, then when buying Wii Sports Resort, it asked for Wii Motion Plus.

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