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The sailing from Wind Waker and Phantom Hourglass left a sea-salty taste for many Zelda fans. Nonetheless, the guys at Zelda Informer think it may have some potential for future titles if implemented differently. Are these guys onto something, or has Zelda's ship already sailed?
While I sing praises to The Wind Waker for recapturing a bit of the magic of exploring Hyrule that took the stage in the original Legend of Zelda, the fact remains that the large, spacious ocean is, indeed, largely empty, and long and tedious trips through its waves have left the bitter taste of sea salt in their wake for many Zelda fans. Even though boat travel already made an encore appearance in Phantom Hourglass, with similarly-mixed reception, I feel there's potential yet for it to factor into a future Zelda title.
Crickets chirp for several awkward moments as the crowd stares, dumbfounded, until one brave soul earnestly pipes up: "Do tell, sir!" One would think the answer would lie in innovating boat travel from a gameplay standpoint - but it's really much simpler than that.
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But if they do make it, they've got to put more out there to actually explore. I do agree they were a bit too empty.
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