Reported Diablo 3 caused death
22 hours 4 mins ago
Elijah Hood of PixelApocalypse.com is tired of being led through his games by disembody voices like Otacon, Atlus, and so many others. He goes on to pose the question, is there a better way to convey story in a video game without the hand holding?
Game developers, would you kindly stop talking in my head? I know that in an interactive medium like video games it can be difficult to guide the player character, but the horse is just about dead. This tends to happen in the FPS genre more than anywhere else. Don’t get me wrong, it’s a design choice that has led to some of my favorite experiences such as BioShock or Hideo Kojima’s masterpiece, Metal Gear…



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