Guitar Hero series hit the music and gamer fans worldwide, but just as fast as it rose to stardom, it fell quickly. Game Podunk blogger DanCurtis highlights the death of this franchise....

Well, dear friends and plastic peripheral obsessed gamers, it seems that the franchise that kick started the huge market of music games has finally decided to hang up its axe for good, as Activision today announced that their planned Guitar Hero for 2011 has ceased production, citing that the decline in sales in recent years has finally prompted them to call it a day. It's a sad day for the gaming franchise which kick started a musical game revolution, cluttering up our homes with plastic instruments that have no doubt been stood on, collided with, or tripped over by the vast majority of us over the years. I personally own a reasonable amount of these devices. Three guitars, a drum kit and two microphones live happily in my bedroom, the drum-kit in particular being a rather annoyingly difficult obstacle to store/avoid. With these instruments all living in my room, how do I feel about the death of this franchise? Well, I have to say I'm in two minds about it, and this is what this blog is about.
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    reaver11 Feb 11, 11
    It died because Activision beat it into the ground. It released way too many titles, all of which were mostly the same. They added very little new features and had to borrow from Rock Band to stay alive. They had no innovation. And that right there is exactly why Rock Band is still here. HMX, GH's original developers, chose to create a platform out of their new series and innovate with every other game they created. It's unfortunate that GH has to die, but when you spit out 8+ games within a 4 year span, and innovate in only one of them (GH: Metallica introduced Expert+), you're just asking for dismal sales.

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