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Gameplay Today's AJ Lysiak gives a breakdown of why the popular Indie line of games on the Xbox 360 should have achievements similar to the way retail and XBLA titles do.
It's been well over two years since Xbox Live Indie Games were made available, and to this day they still retain a generally negative reputation. Despite a plethora of hidden gems and worthwhile ventures, there are simply far too many bad games flooding the market. Hypothetically, if Microsoft were to perform a routine cleanup of the very worst XBLIGs (like they once threatened with XBLA games) the service as a whole would likely receive more positive remarks. Though it definitely strikes against the norm, this is actually an article providing ways for Microsoft to generate more money.



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