With the release of Marvel vs. Capcom 3, Games Abyss' Ryan Hauser examines some of the fighter's weak points, primarily its broken Sentinel and a lack of game modes that prevented it from being the perfect fighting game.

It took a decade for it to happen, but Marvel vs. Capcom 3 has finally hit the shelves. Loaded with all the intense gameplay and beautiful graphics any fighting junkie could ever dream for, Capcom’s latest foray into the Vs. series was worth the wait. But as well-received as Marvel vs. Capcom 3 was, the anticipated fighters appears to be lacking in certain areas that would have otherwise made it a perfect package.
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    HisServant77 Mar 3, 11
    I had to laugh a bit, as I read the title. If someone asks the question, "Was the game truly ready?" Then that someone most likely believes it was not Otherwise the question doesn't come up!

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