Hackers and piracy are slowly but surely ruining gaming for the rest of us. It has gotten to the point where several console games have been illegally downloaded even more times than they sold! This obviously cannot be good for the gaming industry.

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  • 0
    Rondo Mar 2, 11
    That's crazy that games could be illegally downloaded more than brought. I mean music is understandable but games is a little crazy. There's nothing we can do though. When we have experts that makes games, we also have experts that know how to get those games for free.
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    Emaster MK Mar 2, 11
    Illegal download kind of help to rise the game's fame and reputation but not profit of course. I mean one might actually like the illegally downloaded game and buy an original copy. Also not all kids have enough money to buy good games. Or simply those games are banned in their region.
    • 1
      HisServant77 Mar 3, 11
      What is the percentage of those who have the game for free, illegally, who then once having that free game, will go BUY a second, legal copy?

      And I don't know, maybe I'm old fashioned or something, but if a kid doesn't have the money to buy a good game, I don't see the option to steal it, being there,
      "Johnny: Oh darn, Billy. I don't have the money to buy it!
      Billy: That's okay, Johnny! Just take it without paying for it, they'll understand. Afterall, you just don't have the money, and they shouldn't deny you something that you like JUST because you don't have the money!
      Johnny: You're right!
      Owner of the store/product: I completely understand. Enjoy it!"

      Not trying to sound . . . rude about it. Just honest perspective. And I can understand how illegal download increases the fame of a product via the idea of Game-in-more-hands = more people enjoy it! However, most pirates will not only tell someone the game is fun, but provide a way for that someone to get the game for free like them!

      Think also, that game devs don't make games for the sole purpose of people's enjoyment. Their goal is to make a living off the proceeds, to feed their families or own selves. So...it doesn't matter one iota if the game is classified as famous and fun, if the devs make no money off the game!
      • 0
        Emaster MK Mar 3, 11
        yes I agree on every word you just said, I know that we should support games, and thus the developers by paying them, and legally get it. What about people who can't have access to a game and is willing to pay? how would getting a free illegal copy for his personal use can damage the developers in any way? I mean he is not going to sell it or make profit out of it.
        • 1
          Xander756 Mar 4, 11
          Because that isn't how things work. Where do you draw the line at someone who isn't able to afford a game but was willing to pay? Someone who literally has no money? (Which then you'd have to wonder why they are spending their time pirating and playing games instead of bettering their financial situation). Someone that spends their money on other stuff?

          The reality is, if you want to play the game, find a way to purchase it. Games aren't that expensive. Even a kid can get a job delivering newspapers or working at burger king.
      • 0
        Emaster MK Mar 4, 11
        yes I know @Xander756@, but I didn't merge both types.
        There are the people who can't afford it. (like u said, I agree, they should find a way to get some bucks.)
        And there are the people who can't have the game because it is not available in their country. (those are the ones I'm talking about NOW, they are willing to pay but can't get the game!!!! )
  • 0
    longview01 Mar 3, 11
    I hate it when people talking about games like its a not a luxery and you MUST have them to survive....you can't afford you don't get, thats the way I was raised anyway!
  • 0
    bbb7002004 Mar 4, 11
    If it was really just games that didn't show up in certain regions, then no one would be making a big deal about this. Publishers don't care about a few avid fans downloading some vague Japan-only RPG.

    The huge impact is on those mid level franchises and new IPs that don't see the success they deserve, making publishers less willing to invest in new concepts, more eager to adopt idiotic DRM, good development teams losing work, and gamers losing access to sequel to games that deserve them. Alan Wake was mentioned in the article, and their are plenty of others. I mean, Red Steel 2 was a fantastic game, made great use of WiiMotion Plus, aimed to the bemoaned core on Wii, but was pirated more than bought making it incredibly unlikely to see the series continue.

    And seriously, if you can afford a game system, you can afford games to play on it, especially with the multitude of trade in options and rental services like Gamefly that don't cost too much.

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