Reported Diablo 3 caused death
23 hours 28 mins ago
We have all played games that have disappointed us due to glitches and the sparks of innovation that later fades. Read the full editorial at GameZone.com to find out what a crucial factors a game needs to be successful.
Bad games. They flood the market each month, causing impressionable buyers unforgivable frustration when sixty of their hard-earned dollars vanish without much “pop” or “zing” to show for it. Most retail titles nowadays ensure 10-15 hours of fresh entertainment, and that’s not counting role-playing games, which can tally two or even three times that number. So when gamers leave a large percentage of those hours untouched and instead throw down the controller in defeat, it’s worth asking how developers could fail so miserably so often.
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