Storytelling in games has gone through many changes over the course of video game history. Now, games have been working towards bringing more dynamic consequences for actions and a more cinematic approach to storytelling. This article is an overview of recent games that have led to this trend.

In the past, storytelling in video games was a minor thing, high scores were the target. This changed with the roleplaying game and with the invention of bigger hard drives to hold more game information. Now the role of storytelling is going through another renaissance, the actions of the character have dynamic consequences on the story and on future games in some cases.
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