With the announcement of Hitman Absolution has come the news that it will be made more mainstream. OXCGN's David Hilton asks what this will mean and looks at previous stealth games that have gone more action oriented like MGS4 and Splinter Cell: Conviction. Will the stealth genre survive?

A few silent steps, a sudden push, and he too was falling over the cliffs, though there was nothing gentle about his descent. Mission accomplished. Time to get paid.
The Hitman series is famous for such levels. The strength of the games were the diversity of missions and the way in which to accomplish the assassinations. Bald-headed hero Agent 47 uses disguises, poison injections, stealth, and creativity with available items to get the job done.
Hitman Absolution is the next title in the series and will be fully revealed shortly at E3, but there is a difference this time. The developers of IO Interactive want to reach the broader mainstream buyers and the larger profits they can provide.
| More
News story attached to:
Images about this story:
Register as a member to subscribe comments.
  • 0
    Deception Jun 6, 11
    FFS. I am disappoint. -__-
    • 0
      Daweii Jun 6, 11
      It had to happen really. I don't agree with the decision, but gaming has become so dumbed down. These days if you asked someone to complete Hitman 2 on any difficulty they couldn't do it. All I ask is that they make the game accessible while keeping the same Hitman gameplay we all love.
  • 0
    Seproth Jun 6, 11
    I'm going to guess all this means is that if you wanna shoot through it you can. They're not going to force you to be a hitman if you just wanna shoot people.

    I would imagine all the creative kills, and the hitman style will be there. It's just more optional which is ok by me.

    Only thing that would bother me is if they make it like, all the cool stuff is necessary, but they make it almost like a walkthrough which would take all the planning, exploring, and problem solving out.

    Don't see it happening that way though, really.
  • 0
    FinalFantasyFanaticc Jun 6, 11
    So it'll be just like Blood Money then? You didn't HAVE to be stealthy, you could just run in and destroy everything and not even bother being stealthy.

    So it'll probably be the exact same for the new Hitman game, however i'll be going for the stealthy way as usual.
    • 0
      Seproth Jun 6, 11
      That's what is sounded like to me, granted it doesn't seem the author knows anything, just deriving it from a quote about how difficult Hitman is to learn.

      He did use MGS4 as an example, and that's how that felt. The stealth was still there, you just got a lot better weapons so it wasn't as necessary.
      • 0
        FinalFantasyFanaticc Jun 6, 11
        Yeah, I agree with you on your first comment, if they took out all the planning and exploring to figure out the best way to make your kill look like an accident and just shown you how to do it, it would absolutely ruin Hitman.

        But I just can't see them making such a drastic change to it when it's quite a long on-going series.
        • 0
          Seproth Jun 8, 11
          I just read a thing in Game Informer that pretty much says you'll have "killer instincts" to help you sniff out different things.

          Makes sense, says you can read peoples minds, and see patrol patterns. So basically it'll just help you find the cool stuff, but it made it seem like Splinter Cell conviction style where you'd have to earn the intuition.

This news story is archived and is closed to comments now.