IGN tries tackling just what the Kinect is really all about. They cover the age range that it looks like it is meant for and if it looks like it is shaping up to be geared more towards casual or hardcore gamers.

With the 8 million Kinect games that were announced at E3, we're suddenly seeing a flood of titles that make the motion control peripheral finally seem legit. But it's hard to distinguish what's happening on Kinect. Is it still for babies? Are there titles for the core gamers? Are developers cramming Kinect support into titles? We break down a few of the titles we saw and look at where they fit in the three major prongs of Kinect: Casual, Hardcore, and Additive features.
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