Review: Sorcery [VGBlogger.com]
21 hours 45 mins ago
Default Prime's Charles Battersby takes a long overdue look at a Ukranian game set in the ruins of Chernobyl and sees if this old franchise can sway a hardcore Fallout fan.
I’ve been pretty clear on the fact that I love Fallout in all its forms. From the classic turn-based RPG by Interplay to the first-person sequels by Bethesda. When I heard that there was a game called S.T.A.L.K.E.R. Shadow of Chernobyl that would let me wander around a radioactive wasteland using a mix of first person shooting, RPG and free roaming I was terribly excited because it sounded a lot like Fallout 3. I’m afraid that I wasn’t cool enough to have played S.T.A.L.K.E.R. when it came out, though (A full year before Fallout 3 arrived), but I eventually did buy it and the second game in the series, S.T.A.L.K.E.R. Clear Sky. They have been on my Backlog for several years and always played second fiddle to whatever new chunk of DLC was coming out for Fallout 3, or New Vegas. With the last DLC for New Vegas a distant memory, I traded in my Nuka Cola for a bottle of Vodka and checked out the Soviet equivalent of my favorite game series.
News story attached to:
- EPOCH. [iPhone, iPad, PC]
- Fallout: A Post Nuclear Adventure [PC]
- Fallout 3 [XBOX360, PS3, PC]
- Fallout 3: Game of the Year Edition [PC, PS3, XBOX360]
- Fallout: New Vegas [PS3, XBOX360, PC]
- Fallout: New Vegas Ultimate Edition [XBOX360, PS3, PC]
- S.T.A.L.K.E.R.: Call of Pripyat [PC]
- S.T.A.L.K.E.R.: Clear Sky [PC]
- S.T.A.L.K.E.R.: Shadow of Chernobyl [PC]




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