Call of Duty Black Ops Voted ‘Best Game Ending’ Of All Time
11 hours 49 mins ago
That VideoGame Blog editor starting a series of editorials on what matters most in different gaming genres, starting with the first-person shooter and going through graphics, story, sound/music, length, and multiplayer.
Do action movies need deep characters? Do horror films need a complex plot? Videogames while on a different spectrum of the entertainment medium should be looked at in the same way. Which genres value graphics more than others, and is that a large part of what fills out what we perceive the game to be? What about controls, presentation, sound, and game length?








Comments
Thumbs up pl0x.
Personally for me an FPS game has to be on a machine that has a mouse, I'm used to being able to turn around on a sixpence as well as moving slowly, and with controllers there's just a fixed scroll speed.
And I agree with the comments on the article, about the 'extra mile' busines....While the article mentioned 'replay value', it didn't go into it (aside from multiplayer aspects).
Replay value could be attributed to 'side quests', and 'new content unlocked' for subsequent playthroughs, etc.
Look at the Unreal Tournament series. Awesome to no end, but next to no storyline whatsoever.
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