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"The rumored deal that will see Google acquire game-streaming service Twitch has been confirmed, according to a GamesBeat report.
Variety reported back in May that YouTube--a subsidiary of Google--had reached a deal to acquire Twitch for $1 billion. (Microsoft was also rumored to have been interested.) The companies refused to comment on the matter at the time, and in lieu of any official word in the ensuing two months, there has been speculation about whether the deal had fallen apart.
"To quickly summarize this situation before getting into the thick of it: Rumors have been flying around that Crytek is in a tough financial bind; that the company has run out of money and the business is in risk of closing up shop. Reports indicate that various key staff haven’t been paid in months and that important upper management over games like Homefront: The Revolution have taken flight from the company. Well, Crytek has finally issued a statement about their current financial state."
"Today, Nintendo UK has announced that it will be running a special half-price promotion at Hyper Japan for the popular life sim Tomodachi Life. The first 500 people to visit the Nintendo Store stand and present their 3DS, 3DS XL or 2DS console will be able to purchase either a physical or digital version of the game for £17.49, and when all of the boxed copies are gone, digital versions will be available for the same price."
"Reach3dx is a new, full-featured 3D game engine which provides cross-platform support for iOS, Android, HTML5, and Flash. Based on the OpenFL framework and Haxe, Reach3dx facilitates a creative environment highly familiar to the existing development community. Reach3dx presents a new solution to reliable HTML5 web support, high performance and native user experience on mobile."
Nintendo might have a dry set of releases leading up to its big Holiday release, but come Q4 of this year and no one will be complaining.
Nintendo's planning to release Hyrule Warriors, Bayonetta 2 and Super Smash Bros. Wii as we approach the holiday season -- three stunning titles that will take the 3ds/Wii U by storm.
"You might want to bring a big bowl of popcorn because there’s going to be plenty of sodium chloride provided by a certain group of gamers from the collective interactive entertainment gaming community. Why? Because Microsoft just dropped their fourth quarter financial report and it’s not looking good for the Xbone… not at all."
"The San Diego Comic-Com is this week and Nintendo is teasing some special surprises for fans of Super Smash Bros. Additionally, the first ever tournament for the Nintendo 3DS version of Super Smash Bros. will be held at Comic-Con, so if you’re going this year, be sure and check that out. The convention is happening between July 24 and July 27, with the 3DS tournament being streamed live on Nintendo’s Twitch channel."
Nintendo's recent release of Mario Kart 8 has turned the tides for Nintendo's latest console, the Nintendo Wii U, but is it enough to hold its ground while Sony and Microsoft run rampant with releases?
Nintendo Wii U's line up consists of Skylander Trap Team, followed by Hyrule Warriors, a Captain Toad: Treasure Hunter and then a (still) unconfirmed Super Smash Bros. set for sometime possibly in November. But the list stops there!
Meanwhile, Sony and Microsoft are bathing in releases of...
Ubisoft will make an appearance outside of the San Diego Comic Con, but will only be featuring Just Dance 2015 for the Nintendo Wii U. Just Dance will be playable at this event.
Perhaps more interesting, Ubisoft will also host an "assasin's creed parkour experience." Winners of the course will receive a limited edition Assasin's Creed t-shirt.
Ubisoft will also be hosting panels for Far Cry 4.
In what is being described as Nintendo's biggest presence at comic con in the company's history, Nintendo makes promises to show off popular games such as: Super Smash Bros., Hyrule Warriors, Pokemon Art Academy and so forth.
Along with presentations of Nintendo's up-and-coming video game titles, Nintendo plans on featuring their newly announce amiibos more, as well as hosting live tournaments for games not released yet!
"More and more developers and publishers are moving to online distribution models, but GameStop, the world's most successful video game retailer, is actually benefitting from the shift.
This is thanks, in large part, to the fact that many customers purchase digital content in physical stores –– this can be accomplished through a variety of methods, such as currency cards, or purchasing DLC season passes at GameStop's front desk.
Last year, more than $724 million of GameStop's sales were ..."
When I played League of Legends, I never used the points I earned from regular play for the skins. The Champions and Runes always went first.
It is unfortunate that players were scammed. But I don't see how important a skin that expired from the shop from a couple of months ago can be worth hundreds of dollars in real money.
Thank goodness Riot is nice enough to allow players that had been scammed to redeem themselves if they provide proof that they obtained the code legally.
"Today’s Develop Conference opened with a keynote featuring Sony Computer Entertainment’s (SCE) President and Group CEO, Andrew House, and Mark Cerny, lead architect on the PlayStation 4, talking about the life and times of the PlayStation brand. As the pair travelled along the timeline that reached from the creation of the SCE division at Sony to the launch of the PlayStation 4, attentions turned to the future of the brand and that inevitable disruption: virtual reality (VR)."
"Today’s Evolve in Brighton conference saw virtual reality (VR) take centre stage as a highlight of the event just as it has with a number of international videogame industry show this year. Along with a talk from nDreams’ Patrick O’Luanaigh earlier in the day, Sony Computer Entertainment Europe’s (SCEE) David Ranyard, London Studio Director, spoke about the strengths of VR and the potential future of the PlayStation 4′s Project Morpheus."
"Jim Sterling assailed provocatively against gaming’s big corporations and their pseudo-apologies and whimsy-focused smiles behind lavish PR responses and insincere, merry-time appeasement after every single incident that occurs where it looks like gamers are getting screwed. I’m glad he did it because it makes my job that much easier to expand on those points, or rather, explain why gamers seem to tolerate it."
"There’s been a lot of debate over whether or not EA’s premium demos were part of a calculated test-run for a more nefarious future for vertical slices released to the public, or if it was just a gosh-darn honest mistake. Well, there’s some pretty good reasons why a large majority of core gamers saw the news and reacted the way they did."
"Kingdoms of Amalur… the name sounded kind of generic but the execution was supposedly pretty good. It’s one of the dozens of games in my back catalog of titles I’ll likely get around to playing after my head is full of gray hairs and flying cars become the standard for getting around town. This story isn’t about Kingdom of Amalur, though. It’s about the company that was granted $75 million to make the game"