The Final Fantasy XIII demo has been released along side Final Fantasy VII: Advent Children Complete, and a Japanese has taken the initiative and completed a break down of the size of the demo and the movie....and the break down is:
File Size Capacity: 45.9GB
File Size Used: 29.8GB (Advent Children + Demo)
Demo Size: 5.09GB
A whooping 5GB for just the demo...that's half an hour of gameplay and takes up 5GB of space, and a further breakdown is that the videos in the game actually use up 4.41GB of data, meaning the remaining 0.7GB is gameplay. However what is worrying is that half an hour of video has equalled this much space, does this mean that the XBOX360 version will be severely downgraded in comparison to the PS3 version? Or will it just take numerous DVD9's... or will the final PS3 version also be downgraded so that the PS3 and XBOX360 version are on par?
(Google Translation:)
FF7ACC capacity of 45.9GB, AACS MKB V12 did.
Main knitting file size is about 29.8GB, BDInfo average bitrate of the video about the analysis of 27.8Mbps, the average Japanese audio Dolby TrueHD5.1ch about 1.9Mbps, Dolby TrueHD5.1ch average of about 1.97Mbps and English .
- via ps3center.net
- via kingps3.com
Most recently commented on by on Apr 19, 2009








Comments
lost odyssey was 4 discs, and nobody complained. hell, every final fantasy on the PSX was multi-disc aside from tactics, and it was fine back then. suddenly when a 360 game is multi-disc everyone goes bananas and tries to berate the console. :l
Apparently getting up to replace the discs in your console raises people's heartrates too much.
But after seeing the Cry-Engine running on 360 just as good as PS3 means that FFXIII will probably look just as good, if not better, than the PS3 version.
And after being here awhile I've noticed almost everyone here has a favoritism toward one console, it's shown in the comments they make, but it's nowhere close to fanboyism. For example it's very evident you favor the PS3, and I probably come off as preferring the 360. There's nothing wrong with having a favorite, and I'm really not trying to offend anyone or start a fight if that's how my comments or jokes come off.
Personally after seeing the new Cry-Engine demo in super high quality I can tell that some of the PS3 parts were a tiny bit better than the 360s.
And I agree with Red that the disc space is not going to effect the quality of the game. After playing Blue Dragon with 3 discs and then playing Mass Effect and Assassins Creed that use 1 disc, it became clear to me that the number of discs means almost nothing about the size, graphics and quality of the games.
I don't really mind having multiple game discs for the final version either. I'd rather get up can change discs to get the full value than a watered-down version.
Still, should be interesting to see what becomes of this.
Just kidding, btw. Keep in mind that the demo had to contain the game engines, too- The content itself is probably a lot less than that.
The reason they wont compress that is because they will be ignorantly unaware about the XBOX360's disc spacing issues when they release the PS3 version in Japan.
The only downgrading they SHOULD be doing for the 360 is compressing textures and sound. At the worst they might just replace less significant dialogue with text, or go a-la Metal Gear Solid and use in game graphics for cinematics, which, from looking at demo videos, wouldn't be that bad at all.
This news story is archived and is closed to comments now.