"In time for Día de los Muertos (Day of the Dead), Konami has released haunting new details for Silent Hill, the genre defying survival horror experience. Coming into 2012, Silent Hill will be very busy with three games hitting retail stores nationwide."

"There is still a huge number of PlayStation games that we’ve not seen made available for download on the PSN. The reasons might be varied – licenses expired, companies gone, newer games available, but that doesn’t change the fact that we’d like to go back and replay through some old classics. Here are 10, perhaps less well-known, PSOne Classics we’d love to see revived on the PSN."

We all like video game music. Be it the battle music from Final Fantasy Seven we hum with every success or the Chrono Trigger soundtrack, we've all taken something away with the games we play.

Earlier today, TK-Nation found out that Indiegames Editor Jeriaska is launching a Kickstarter project revolving around interviews with legendary videogame composers, indie game soundtracks, Nullsleep and a whole lot of cool.

It's National Geographic except with chocobos and Chun Li.

"It can be argued that video games do a better job of getting under your skin than a good horror flick for the simple reason that the player is in control. You can yell at an actress, pleading for her not to open that door, but in a game, you have to be the one to muster the courage and push the button to find out what horrible things lie in wait."

"Why Are Survival Horror Games Devolving?

Short answer: action is mainstream. Survival horror is, unfortunately, a niche genre. While it has dedicated fans, action is naturally going to be the best seller. Take the Resident Evil series as the best example in devolution: the first three games were what defined the survival horror genre, yet Resi 4 was almost entirely action; ditching zombies for angry, infected Spaniards and putting more focus on run-and-gun.

Resi 5 is the final step in ..."

"Since the God of War collection was remastered on PS3 I’ve been thinking, there’s many more classics that were released on the PS2 that I would love to be released on the PS3 in high definition and include some trophies in there, that’s a dream come true. The God of War collection brought back some amazing memories while I played it. I’m sure you all know that feeling you get when you play a game you haven’t touched in years, it’s a really nice feeling. Anyway, here are the games that NEED to..."

"In the UK, our friends at LOVEFiLM had wanted to poll their customers and users to what the best video game to movie adaptions were in preparation for this summer's blockbuster Prince of Persia starring Jake Gyllenhaal. So out of all the movies, which adaption topped the list? Silent Hill!?!?"

Tasked with one of the hardest things to do in gaming - creating music and sounds for survival horror titles - Silent Hill's Akira Yamaoka recently spoke at the Game Developers Conference in San Francisco about the evolution of video game sound and music.

""All Hallows Eve" (aka the day of the dead) is today, upfront I should let everyone know that this is probably one of my favorite holidays out of the entire year. Not just because of the candy or the fact that girls dress up in ridiculously scandalous costumes, but because it is the one month out of the entire year where we all, especially gamers, want to be scared out of their minds. Sweaty palms, adrenaline pumping through our veins on the way to a pounding heart slamming against our rib ca..."

A 35 year old man, known only as "Jan H.", recently caused a blackout at the Sophia Hospital in the Netherlands because he thought he was in a Silent Hill game.

While no one was seriously hurt during the 45 minute blackout, Jan caused a great disturbance in the hospital. Elevators became stuck and workers had to manually respirate the patients in the intensive care unit.

Later in court, Jan claimed he had suffered a psychotic break in the hospital which led him to believe that shutting...

"How can a video game be scary? Unlike horror movies where you're stuck watching some hapless victim succumb to scary stuff, video games empower players to fight back. Or at least run away. It's October. Time to identify horror-gaming's essentials.

Some of the scariest experiences I've had in my life come from video games. I can remember running from the family computer room in tears after a wax skeleton in an Are You Afraid of the Dark game chased me through a basement.

My chest still g..."

A few months ago it was announced that Konami teamed up with Jeff Schiefelbein to create an attraction based on the Silent Hill series. Well the attraction is currently open at Sinister Pointe, California. Destructoid talks with Jeff Schiefelbein about creating the attraction and gives us a look at the disturbing things that will be inside...

With God Of War 1 and 2 are being re-released on Blu-Ray, Kotaku asked other gaming companies whether they will consider re-releasing their big-name series for PS3.

Konami have no announcements at the moment, though they "are constantly exploring unique ways to expose players to some of our legacy titles such as Metal Gear Solid and Silent Hill".

Capcom have beeing seeing "some interested for Devil May Cry to get this treatment" and would like fans to tell them which games they'd like ...

Silent Hill fans may have noticed that Silent Hill: Shattered Memories, the "re-imagining" of Silent Hill 1, looks very different than previous games in the series. Each Silent Hill game has used a similar concept for the creepy "Otherworld" dimension that players are thrust into in each game: A dark, warped, rust and blood covered hellhole...



ohhh....icky!


But Silent Hill: Shattered Memories has a new style for the "Otherworld". Instead of blood and rust, there is snow and i...

Penumbra series creator Frictional Games have a two-part blog post online detailing the history of violence in horror games, as well as film, and how each implementation impacts the "scare factor" we all love so much.

A great read!

"In my never-ending quest to fill the giant open spaces of my life I call work, I decided to compile a list of video games guys who are b.a.mf.’s. By this I mean these guys probably couldn’t ever successfully have a girlfriend, can kill without losing sleep, or guys who should really pay a visit to some of the scum that are allowed to exist in this world. Just guys who you don’t want to mess with- ever."

"A look back at some of the scariest games ever made. I find classics are usually more well thought out than the new scary games. The only thing I can really say better about the new releases are better graphics but otherwise, classics have always been able to give me the chills. Below is a list of the 10 scariest game that I’ve played.

See source for full list."

"VG247 understands that UK developer Climax is working on a Wii remake of an the first Silent Hill.
Konami has declined to comment on the talk.
Few specifics are known as yet, but apparently motion control’s been included for torch functions.
The first Silent Hill, designed by Keiichiro Toyama, was released for PlayStation in 1999."

"All alone on V-Day? Emotionally in the dumps? Just want to commiserate with the best of them?

Because we know how you feel, we've scraped up the loneliest games to help you sulk away the year's loneliest weekend without playing with your joystick too much. May these titles further freeze the icy blankets on your Twin-size bed."

"The gaming community has a morbid fascination with death, and something is always dying. Apparently E3 is dead, PC gaming is dead, and some say the survival horror genre is dying. Most gamers readily admit that Resident Evil 4 is a great game, but no one is trying to defend it as a survival horror title. Indeed, the Resident Evil franchise has changed over the years, and we're a long way from where Capcom started."

"As goes with all creative works, there's nothing new under the sun. At least that's what they say.

Video games are no different. How many times have you played a game and asked "haven't I done this somewhere before?" And the chances are you probably have. A lot of great ideas are recycled again and again for countless reasons (mostly due to marketing, of course).

While some of these games parallel their respective host title, several actually managed to break away, finding their own suc..."

"We get it. It’s hard enough for a company - dev or publisher - to turn a profit with each game release. Given the choice, would you risk losing tens of millions to completely reinvent your money-maker, or play it safe with a slight upgrade you designate a sequel? Hell, it took Capcom five tries to reinvent Resident Evil 4 and Ubisoft has no clue what to do with Splinter Cell: Conviction.

We’ve got some tips for these companies. We’ve come up with some ideas to reinvent franchises before th..."

Jim Sterling of destructoid.com types about how the evolution of survival horror games has run them into the ground. This isn't the only speculation of recent times about the genre, with What happened to survival horror? and Survival Horror - Does it even exist anymore?. This blog is just one more look into how the genre is dying off.

Read on to see how the generations have been adding to the dragging down of the survival horror genre.

Sub-Zero of unrealitymag.com has created a top list for... real estate? Yes that's right, they've made a top list concerning the ten places you'd not want to consider living in.

With a steady theme of violence being a major deterrent, Silent Hill took out first place. This was followed by Raccoon City of Resident Evil and Megaton of Fallout 3.

Read on to see the pros and cons for each!

"1999. The last year of the 20th Century. It was a good one, although since it followed on the heels of one of the single best years the industry had ever seen, software-wise, it is often forgotten. However, in addition to the games that are on the final list, just a few of the top tier titles released in 1999 included Alpha Centauri, Rollercoaster Tycoon, Tony Hawk's Pro Skater, Unreal Tournament and Soul Calibur. Indeed, as we come closer to our 2008 list, we find these lists getting harder ..."

Is the survival-horror genre dying? It's a topic that has recently come up on gaming sites, with many recent survival-horrors (such as Dead Space and Silent Hill: Homecoming) taking a more action oriented route to attract a larger audience, thus losing the "survival" aspect that many older horror games had.

While horror games may be gaining in popularity, is survival horror slowly disappearing?

Racketboy has browsed through the plethora of games in the Playstation library and weighed out the defining elements - things that molded the system, and console gaming for years to come.

This is much more than a list of the best Playstation games, it goes into elements that changed gaming as we know it. These are the quintessential video games.

Read through the article for in-depth analysis of the games/series as well as a little back story to each of them that you might not be familia...

Kotaku's Leigh Alexander goes in depth with the rise and fall of the survival horror genre. A look at how today's gamers are almost too impatiant to appreciate the ambiance and nuances of the genre and require constant stimulation - which is why they are drawn to games like Halo or Call of Duty.

Old favorites such as the Silent Hill, Resident Evil, and Fatal Frame series are unfortunatly a dying breed - it is up to us dedicated fans (I'm looking at your GothicGirl) to keep the genre alive.

"I'll summarize them in chronological order, starting with Origins and going from there. Please note that I'm only going to state the canonical endings, if you want to see the other ones, you should buy or rent the games. I highly recommend these games to any survival-horror fan, but be warned: the Silent Hill series is incredibly graphic and disturbing. You should not play them unless you're mature enough to handle the content. And remember, this article contains major spoilers although I've ..."

"There's something special about being on the edge of your seat, realising you need to change your underwear for the second time in an hour and trying to remind yourself (unconvincingly) that it's just a game. I mean, what kind of sissy would be scared of a game?

As it turns out, a lot of us. And more to the point – we like it. The horror genre, more specifically survival horror, has delivered an array of classic titles and, like a fine wine, has matured to near perfection. With the upcomin..."

"Add LEGO to the front of this list:

10. Lord of the Rings
9. Grand Theft Auto
8. The Matrix
7. BioShock
6. Terminator
5. Silent Hill
4. Scarface
3. Gears of War
2. The Elder Scrolls
1. The Seventh Seal"

Many survival horror fans may know that Resident Evil wasn't the first game in the genre (though it was Capcom who coined the term "survival horror"). But where did horror games begin? It started way before Resident Evil, and even way before Alone in the Dark.
Braindead Studios takes a look at some of the first-ever horror games and how they have influnced today's survival horrors.



This is a documentary on the history of the survival horror genre in video games. Created by Alex Mille...

"Art in its many varied forms has, and always will be, a staple of every human culture that has ever walked the Earth. Over time, nearly everyone has debated what constitutes art that’s worthy of display, of reflection; why a single image may evoke a great deal of emotions in one person while it leaves another cold and uninterested. This works rather well for art contained within the many varied galleries scattered across the globe, but that kind of ambiguity will rarely get you honorable ment..."

Tale of Tales recently interviewed Takayoshi Sato, the Character Designer and CGI Creator of Silent Hill and Silent Hill 2, about Silent Hill, the evolution of the series, and what he thought of the American movie.

He also discussed his role in Team Silent and what it's like being an artist.

Go to the source for the full interview.

The Silent Hill series has always been known for it's disturbing themes and unique "otherworld" setting, where its main characters are dragged into a world that is either a manifestation of their worst fears, guilts or a reality that they cannot control.

Chris, from Chris's Survival Horror Quest, takes a look at the different Silent Hill "otherworlds", their themes and what they represent.

Go to source for full article.

When we play a Survival Horror game we want to feel scared. Not only for ourselves, but for the character we are playing as.

But what actually makes us scared for Survival Horror characters? Why do we want them to live through the horrors that they are faced with? And what happens if we aren't scared for them?

Chris, from Chris's Survival Horror Quest, takes a look at why gamers feel genuinely scared for their survival horror protagonists.

Go to source for full article

The Nordic Game 2008 conference is coming up, yeah nothing special right? Wrong, while the meeting is less game focused and more tech focused the conference will feature Fumito Ueda head of the ICO team to give a speech in the game creation and technology program, as well as Fumito the creator of Siren Hill Keiichiro Toyama will be attending along with Rock Band's Roby Kay and Ninja Theory co-founder, Tameem Antoniades. And who knows we may just hear something abut that new ICO game we've bee...

Remember the good ol' days of the original PSone? Remember when the PSone's choppy graphics wow-ed us all? Some great series started way back when this console was only beginning, and many of those "series starters" are still considered to be better than the games that succeeded them. It's hard to believe that over a decade has passed since the PSone was first released.

Many new gamers wouldn't understand why Ridge Racer was fun with only one track, or why the original Resident Evil terri...

Encompassing everything from Halo to Sonic, big bands and beautiful voices lead this Top 10 countdown of some of the very best video game music covers YouTube currently has to offer.