"Game Play: 8.0 / 10.0

Arc Rise Fantasia takes a middle of the road design into consideration - in other words, veterans will be able to jump right in without wasting too much time learning the game while beginners can use a great tutorial at the beginning to get used to the RPG mechanics similar to other games. You can choose whether or not you want to fight rather than being subject to random encounters so you can choose the pace of your progression."

"Traditional RPGs on Nintendo’s waggle-wand system are about as few and far between as they come, so once every so often when one comes around it is typically a big deal. I was rather excited to blow the dust off my Wii and dive in to Arc Rise Fantasia, which was a joint project between Imageepoch and Marvelous Entertainment. It was initially going to be localized by XSEED, but they passed off the job to Ignition Entertainment. I really, with all my heart, wish that XSEED held on to it and did..."

""Like a starving man at a buffet, Arc Rise Fantasia has a little of everything on its plate, but few of the portions ever complement the other. When you get hooked by a plot-line, you’re smashed in the face by the difficulty of bosses, and when you finish tricking out your party’s gear, you’re usually faced with useless cannon fodder to test it on. Arc Rise Fantasia does a few things right, but uneven elements rarely inspire anything close to excitement.""