"This week Irrational games released the fourth and final video in their Heavy Hitter’s series that shows some of the more dangerous enemies that will appear in Bioshock Infinite. They’re a scary and menacing lot, but the question remains, are any of them going to terrify players more than the iconic Big Daddies from the first game?"
Video Games Live is an adventure to say the least. It's an opportunity for the everyday game to truly experience and understand the importance of music in video games. Check out the full story for more. Cheers!
""Fans of BioShock 2’s single-player story mode have been feeling a bit left out from all of the downloadable content fun. All of that changes when Minerva’s Den hits the Xbox Live Arcade and PlayStation Network.""
"The first game introduced a camera mechanic, which allowed you to research enemy types by taking their picture. This would give you specific attack boosts against them when you take them on. Bioshock 2 takes this even further by giving you the ability to film your enemies as you attack them, employing a trial-and-error style of research."
""Bioshock 2 is shaping up very well, with some truly compelling moments that rival those of the landmark original. If all goes to plan, this could be a must-own title in early 2010. Look for more coverage as the game nears release. ""
Some games are just meant be a singleplayer only game. Such as the first bioshock, which one game of the year from many publications. Well it was announced that Bioshock 2 will have multiplayer, while others rejoiced, some felt a little worried. Will the game be ruined by its multiplayer aspect?
"Bioshock was a game renowned for its singleplayer experience, and it's hard seeing how tacking three multiplayer game modes with a limited number of players onto the sequel will count for much of anything. I mean, it seemed to work fine and all, but just did not once ever make me think fickle multiplayer devotees would stop playing Call of Duty or Team Fortress 2 for this.
On the bright side, this has no bearing whatsoever on the game's singleplayer component..."
"Like me, you undoubtedly have more questions. It would seem that these small first details are just enough to get the curiosity wheels turning. And while I pray BioShock 2's twist ending, if there is to be a twist ending, remains a secret until I can take my first journey through this narrative-driven sequel, I'm anxious to find out more about Rapture 10-years later, and all the new characters we can expect to find there. When asked about the good-guy-who-is-a-bad-guy template, Thomas dodges ..."
BioShock was a popular Xbox 360 game, will the PS3 version also turn out to be a success? According to Gamespot's hands-on article, it's taking the right path.
They note that the PS3's control feel better and the rumble feature adds a cool touch to the game. In addition, the game has all of the DLC that the Xbox 360 version had and as we know already, will feature trophy support.
While what Gamespot got to see was promising, they left wanting a lot more.

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![Box shot of BioShock 2 [North America]](http://i.neoseeker.com/boxshots/R2FtZXMvUEMvQWN0aW9uL1Nob290ZXI=/bioshock_2_frontcover_small_WRi0rDocmcgKxga.jpg)