Chime

Chime

This news story covers NoobFeed's Interview with Brynley Gibson about Chime and their plans for the future; amongst those the announcement for Playstation Network.

"Chime is a little difficult to explain. It’s kind of like if Tetris and a remixing studio had an illicit affair and sold the offspring for charity. There are five different songs, each with their own particular design of play area and subset of blocks. The object of the game it to complete 100% coverage of any given board, and coverage can only be gained by building “quads”: rectangular blocks of at least 3×3 individual blocks. Once activated, each quad has a certain amount of time before it..."

"Gaming culture takes over Tate Britain tomorrow, March 5th 2010, as everything from low-tech parlour games Charades and Werewolf to performance and interactive media art with Blast Theory's Can You See Me Now? take the spotlight in Late at Tate Britain: Game Play. Plus talks from presenters of Resonance FM's One Life Left Ste Curran and Simon Byron, and experimental music from David Toop and Unknown Devices: Laptop Orchestra will be taking place- it's all to play for."

"Chime is everything I could have ever wanted in a five dollar title. Its fast paced, addicting, visually pleasing, and soothing in a way all its own. Did I mention 60% of all purchase cost will go to aid multiple charities? Yes, that’s right, you can purchase a cheap and amazing Xbox Live Arcade game and argue you somehow made a difference all while sitting on your couch!"