"One of the big themes of gaming recently is morality. It was squeezed into all sorts of places, but tended to force the player into a pure good or pure evil playthrough of a game, as the strict dichotomy setup between the two didn’t accommodate for the foggier choices people tend to be forced into making in real life. I find the idea an excellent one, though. A game where my decisions affect the world around me in some way inevitably draws me deeper into the narrative as I make the character ..."
The first entry in a new weekly looking at different methods of Storytelling in games. This week we take a look that the silent protagonist, and compare some games that use it well with some that do not.
In this day and age there are still some timeless classics in gaming. Games that can be played anytime and anywhere. To some the classics include RPGs, to other's the games are timeless Nintendo and Sega games. Here are a few examples from the long list that Goozernation has: Baldur's Gate, Final Fantasy VII, Power Stone, Mortal Kombat II, Super Mario 3, Chrono Trigger, The Legend of Zelda: A Link to the Past, Super Mario 64, and GTA San Andreas.
"Being a huge fan of DBZ, I can’t help but laugh to myself whenever I see Chrono in one of the animated cutscenes. He looks so much like Goku from DragonBall Z. Yeah, I know Akira Toriyama worked on the game and that’s why there’s a resemblance, but still; Goku!"
"What is Chrono Trigger? If like me you only heard the name of Chrono Trigger in passing over the years but never experienced it, you may be a bit unaware about what it actually is. Well, I'm here to tell you, so don't fret. Chrono Trigger is a JRPG developed by the good people at what was then known as Square (now known as Square Enix) originally for the SNES, but is now also available on PS1 and Nintendo DS. It is a tale of the usual sort, filled with betrayal, character development and a g..."
When video games are designed to look a specific way, the visual style can often last well past the viability of a console. This article examines how developers create visually "timeless" graphics, as well as collects several of the most prominent examples.
Square Enix is undoubtedly one of the most popular game developers. But while series such as Final Fantasy and Dragon Quest recieve all kinds of sequels, prequels and spin-offs, there are many classic Square games (such as Xenogears, Vagrant Story, Chrono Trigger, Brave Fencer Musashi, etc) that haven't recieved the sequel treatment they deserve.
Dualshockers.com believes Square Enix should start looking into reviving some of their older games.
Remember this scary woman? Her name is Haruna Anno and she's a retro gaming nerd/idol/model and stuff. Recently, during a break from writing "Chrono Trigger" in Japanese caligraphy (a game she has apparently played for 36 consecutive hours), she sent a message out to pirates on her blog. This also comes in light of the recent anti-piracy methods employed by Chrono Trigger DS, mind you.

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![Box shot of Chrono Trigger [Europe]](http://i.neoseeker.com/boxshots/R2FtZXMvTmludGVuZG9fRFMvUm9sZS1QbGF5aW5nL0ZhbnRhc3k=/chrono_trigger_ds_frontcover_small_E7XOPEPcCQnOZoT.jpg)