Clock Tower (Import)

Clock Tower (Import)

Penumbra series creator Frictional Games have a two-part blog post online detailing the history of violence in horror games, as well as film, and how each implementation impacts the "scare factor" we all love so much.

A great read!

When we play a Survival Horror game we want to feel scared. Not only for ourselves, but for the character we are playing as.

But what actually makes us scared for Survival Horror characters? Why do we want them to live through the horrors that they are faced with? And what happens if we aren't scared for them?

Chris, from Chris's Survival Horror Quest, takes a look at why gamers feel genuinely scared for their survival horror protagonists.

Go to source for full article