In part 4 of this series on storytelling in games, Matt Beaudette of Gaming Irresponsibly takes a look a few smaller elements used to tell stories in video games.
"On this episode, Pat gives his views on Bulletstorm and discusses PSN's Pixeljunk Shooter 2 and the Crysis 2 PC demo with Andy, who also evaluates Killzone 3's multiplayer. David goes on a PC gaming binge which includes Civilization 5 and Just Cause 2 and later slanders the faultless Culdcept Saga. Nick returns to Mass Effect 2 and Enslaved, and we all talk about various Command & Conquer entries.
There's a heap of gaming news out of GDC including multiple game announcements and technology..."
"If ever a gaming genre has become a lightning rod for brow-knotting aphorisms, it’s real-time strategy. Conventional wisdom dictates that RTS has failed to crack the console market in this or any other generation, despite repeated attempts from talented teams, and its native PC home has been relentlessly attacked by pirates in recent years. It’s a two-pronged assault to which even the biggest names in games have apparently no answer, say the worriers."
"As bleak as all this might sound to the die-hard Command & Conquer RTS fans among us, there is some potential for silver lining. Unless you have been living under a rock, you know that Starcraft 2 is coming. What you may not know is that the game has been in development for many years. What do you get out of many years of development? A freakishly high quality product, which is something that EA has not been able to deliver with their equally freakishly short development cycles. The real ques..."
"Electronic Arts' Jim Vassella has revealed in-depth details of the firm's first Command & Conquer 3: Tiberium Wars expansion pack, Kane's Wrath, in Episode 1 of its Battlecast Prime Time show.
Vassella begins by outlining the add-on's plot, explaining that Kane's Wrath centres around the rise of Nod following the second Tiberium war. It will also take players on a journey through the third Tiberium conflict and beyond. "The game and campaign will feature our high definition cinematics once..."
"Last week, Electronic Arts revealed what many gamers were anticipating--a demo of the Xbox 360 edition of Command & Conquer 3 Tiberium Wars was in the works. Today, the publisher pulled the curtain back on the demo and released it to the public over Xbox Live Marketplace.
The file weighs in at 1GB, which apparently has clogged some Internet pipes and made downloading fairly sluggish. On his blog, Xbox Live Director of Programming Larry Hryb, better known in the gaming community as Major Ne..."
"The company is braving the waters once again with an Xbox 360 version of Command & Conquer 3 Tiberium Wars, and EA today finally solidified a release date--May 10.
The game sees players controlling armies battling in the year 2047 over an alien mineral called tiberium. There are three factions in the game--the good guys of the Global Defense Initiative, the evil Brotherhood of Nod, and the extraterrestrial Scrin--all with different ideas of what to do with the parasitic tiberium.
A dem..."

rss feeds
@gamegrep
Facebook





![Box shot of Command & Conquer 3: Tiberium Wars [Europe]](http://i.neoseeker.com/boxshots/R2FtZXMvUEMvU3RyYXRlZ3kvUlRT/command__conquer_3_tiberium_wars_frontcover_small_zHXcMTymsIizvyT.jpg)