MMORPGS are the ultimate time consumer in the gaming world. Several big names games such as City of Heroes, LOTRO, DC Universe Online have gone free to play. Yet the games that charge the monthly fees WoW and SWTOR continue to bring in players and grow. The question Goozernation has is there room for both to be profitable, to survive, and which is the better model?

"PSS: "You just watched the Spike TV Game of the Year Awards, and might be watching the re-runs right now. However we are glad to have you here and want to share our own game of the year awards. We have browsed the internet, talked with one another, and made several tough decisions, but this is what we believe the winners should be! Either way, this was an absolutely fantastic year to be a gamer.""

"PushStartSelect: "DC Universe didn’t get too bad of reviews and the fan reaction to it was pretty good. However like most MMO’s it didn’t make it the long haul and somewhat simmered down over time. Of course this, like other big MMO’s such as APB, turned it into a free-to-play game. Here is our take.""

MP1st describes how some multiplayer games have become so cosmetic in nature, it's almost as if most gamers are playing with barbies. Are you just as guilty?

This week we will take you through some of the things that are going on in and around your quest objectives. It is easier to take on more than one objective at a time in some cases as I will go in to greater detail in this the fourth edition to "This Week In The Universe"

"PI Writes" This week we will take you through the several aspects of the changes that you can make also how they come about. There is a slide show that you can view with my personal collections mixed and matched of only one character.Just Imagine what is possible in this massive world of treasures what you could come up with seeing you can make a ton of avatars each collecting different gear.

In this first of many to come weekly installments of This Week in the DC Universe, we are given a guide and entry to the fantastic world of super-heros and super-villains crafted by Sony Online Entertainment and DC.

"Sony doesn’t realize that people who play Wii and people who play PS3 are, largely, two different groups, and it’s obvious from their launch flop that Sony is pretty clueless about what niche they fill in the market."

"The industry has had it perfected for roughly five years now, or since the release of Spiderman 2. What I’m talking about is your controlled character’s ability to cross gigantic cityscapes quicker than you can say “parcheesi.” Quicker, I say, because you might stutter a couple of times.

I should have chosen a different word.

Surprisingly, it got even better from there. Ultimate Spiderman succeeded Spiderman 2, and last year we were lucky enough to get both InFamous and Prototype; the c..."

"I had never laid my hands on a single bit of MMO action until late 2007. Don’t get me wrong, I had always wanted to play one since the days of Everquest; but to be fair I was a bit young to be shelling out subscription fees and upgrading my computer. However, after hearing about World of Warcraft’s global success of 11 million players and counting, I had just finished with Warcraft III for the PC and I was intrigued. I had actually purchased the client disc for World of Warcraft a few months ..."