Dead Space
XBOX360 Forum
- Intros [8]
- Reviews [2]
- Neoseeker's Dead Space Q&A [2]
- Dead Space May Not Let You Pause Your Game [8]
- Interview: How Dead Space Plans To Scare You [1]
- Official Release Date: October 31st [4]
- True Logic [3]
- DEMO??? [2]
- Comics [2]
- Info(trailers, screens, news, trailers, ect) [1]
- Four Key features of the game [1]
Platforms and Info on Neoseeker
| Platform | FAQs | Cheats | Reviews | Screenshots | Release | Discussion |
|---|---|---|---|---|---|---|
| XBOX360 | - | - | - | - | 2008 | Forum |
| PS3 | - | Cheats | - | Screenshots | 2008 | Forum |
| PC | - | - | - | Screenshots | 2008 | Forum |
UGO Games Blog previews Dead Space
"Really, we could go on and on about the multitude of nifty features at work in Dead Space. There’s Isaac’s map, objective screen and inventory, all of which pop up in real time as a flat hologram projected from a device on his wrist. In lieu of an on-screen mini-map, players can click the right stick at any time to activate a beam which points out the way to the next objective. Even standard HUD elements such as health and energy bars are integrated into Isaac’s armor, visible as meters on..."
0 comments | go to source | read more | (gamesblog.ugo.com)
Dead Space: Filling the void with horror
"No need to be very afraid with this one - at least, not as far as the game’s quality is concerned. Two of our correspondents have sat down for extensive run-throughs of Dead Space; both have come back from EA HQ with good words tumbling from their slack-jawed mouths. It’s hard to believe that no one has thought to mine the ‘haunted house in space’ theme for a videogame project before this, given that there’s an entire bloated genre of this stuff in cinema.
That merely means EA has more to ..."
That merely means EA has more to ..."
6 comments | go to source | read more | (www.gamesradar.com)

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![Box shot of Dead Space [North America]](http://i.neoseeker.com/boxshots/R2FtZXMvWGJveF8zNjAvQWN0aW9uL1Nob290ZXI=/dead_space_frontcover_small_S8TYDDKHQzN4pJi.jpg)
