"Let’s get this out of the way: Budget survival horror title Deadly Premonition was coded in 20 minutes in the back of a moving van. Walking up a set of stairs in-game is even more difficult than dragging my fat ass up the stairs in real life. Characters inexplicably hunch over at 90 degrees to show you that they’re old people, bippity jazz lounge music doesn’t match what’s on the screen, inane and poorly-scripted cut scenes go on for an eternity, and you know it’s the bad guy when he comes al..."
"When we judge a game like this, how do we do it? Do we judge simply on gameplay? If so, the repetitive combat and long drives around town may very well mark it as a mediocre title. Do we judge it on story quality? If so, then we have a game that makes no sense and frequently makes light of murder and sexual deviancy. I say a game needs to be judged by how often it made you happy, how much you laughed or became excited, and how long you spend thinking about it after it was finished. If we judg..."
When Deadly Premonition was first announced, survival horror fans were thrilled at the idea of a new title joining the rather small collection of horror games that have been released this generation. But does it live up to the survival horror genre? Or is it just a dud?
JustPushStart reviewed the game to find out. Go to the source for the full review.

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![Box shot of Deadly Premonition [North America]](http://i.neoseeker.com/boxshots/R2FtZXMvWGJveF8zNjAvQWR2ZW50dXJlL015c3Rlcnk=/deadly_premonition_frontcover_small_sC1gkTidj5JBZm2.jpg)