Dynasty Warriors: Strikeforce

Dynasty Warriors: Strikeforce

"The Dynasty Warriors series is often accused of becoming stagnant. Since reaching it’s fourth numbered entry – bearing in mind of course, that many titles have received alternative or enhanced versions – many gamers would be willing to suggest that the formula hasn’t changed beyond adding new characters and rearranging the layout of the expansive maps. Fans of the series, of which there are many, would of course argue the inaccuracy of this belief, and the newest piece of evidence in their ar..."

Dynasty Warriors is a household name for many hack and slash fans. And although other action series, such as God Of War and Ninja Gaiden Sigma, are known for their seamless storytelling or polished graphics, Dynasty Warriors has is famous for the vast amount of enemies the players must face at once.
Dynasty Warriors: Strikeforce is the seventh instalment in the series, and as a port of a PSP game, has made some major changes to the classic formula. But does it stay true to the series’ roots?

"As would be expected, the combat in Dynasty Warriors: Strikeforce follows the traditional set-up – Square for normal attacks, Triangle for heavy attacks and Circle for Musou techniques, once the appropriate bar has been filled – and the enemy artificial intelligence (AI) has only received minor refinement. What has changed, however, is the degree of which Dynasty Warriors has begun to plumb the depths of fantasy. The characters have always been larger-than-life in many ways, and the advent of..."

"Dynasty Warriors is a prime example of “love it or hate it”. While some find the game redundant, mindless, and lacking innovation, others see it as a majestical dance in sunshine sugar fields of orgasmic pleasure—just brimming with armed bodies to decapitate as you please.

I fall into the latter category, loving the damn things like a hobo loves liquor.

Which brings us to Dynasty Warriors Strikeforce. I missed the PSP version which launched last April (though I did catch the demo which ..."

Icrontic takes a look at Dynasty Warriors Strikeforce, the newest entry in KOEI's epic Chinese mythological combat tour-de-force, and comes away with a simple summary: It's better than its predecessors, and surprisingly deep for a button-masher.

"In 2009, KOEI released Dynasty Warriors: Strikeforce to PSP, so many found it strange that a console port would be heading to Xbox 360 and PS3 so soon. Then again, many simply joked that quantity was always the franchise’s best quality."

"So how do you start off the year without a Dynasty Warriors title? Well, you don’t. That’s why Koei brought the once, PSP exclusive title, over to the Playstation 3 and Xbox 360. The title did fairly well (check out the full PSP review here) but was nothing spectacular. Now, you would think since the game is now on consoles it would be a ton better right? Well, that’s where the problem lies – it’s actually worse."