The Elder Scrolls IV: Oblivion
XBOX360 Forum
- why no multiplayer! [146]
- Character Questions [4]
- Once upon a time in Tamriel [1]
- funny but useless lagg [7]
- Oblivion General Discussion 28: Reminds me of a time back in 'nam [190]
- Can you answer this??? [13]
- First Oblivion Gate [13]
- Add-on fun [4]
- The Fin Gleam Helm.... [13]
- Favorite Skill [11]
- Wow, my controller must be physic! [6]
- Lockpicks [11]
PC Forum
- Add on [1]
- were can u get the invisiblity spell [11]
- Screenshot Thread Take Two [141]
- Oblivion vs Assassins Creed [2]
- Best Light Armor [7]
- HELP!!!! [3]
- Paralyze Skill Scroll [5]
- Heavy Armor vs Light Armor...? [7]
- Is there some console command to see my skill increases since level-ups? [2]
- Two quick questions [4]
- Oblivion Faces [2]
- Fable vs Oblivion [34]
Platforms and Info on Neoseeker
| Platform | FAQs | Cheats | Reviews | Screenshots | Release | Discussion |
|---|---|---|---|---|---|---|
| XBOX360 | FAQs | Cheats | - | Screenshots | 2006 | Forum |
| PC | FAQs | Cheats | - | Screenshots | 2006 | Forum |
| PS3 | FAQs | Cheats | - | Screenshots | 2007 | Forum |
Under Construction: Building an Immersive Overworld
"An object's visual design and intended purpose should work together. And while this may seem like common sense, many developers fail to recognize the need to follow such concept. This is most evident in open world games like Mass Effect and Grand Theft Auto 4. Most if not all open world games can fall into two categories, beautiful and aimless or ugly and purposeful."
8 comments | go to source | read more | (www.azentium.com)
Bethesda partners with Splash Damage
"“Bethesda Softworks has repeatedly been responsible for outstanding games as both publisher and developer.” said Paul Wedgwood, Owner and Creative Director of Splash Damage. “Both of our studios share a passion for creating great games, and we’re confident that this partnership will result in even greater experiences for gamers. We’re really looking forward to working with Bethesda.”
“This could not be a more perfect fit,” said Vlatko Andonov, President of Bethesda Softworks. “We are ext..."
“This could not be a more perfect fit,” said Vlatko Andonov, President of Bethesda Softworks. “We are ext..."
0 comments | go to source | read more | (www.bethsoft.com)

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