GameObserver.com conducted an interview with Ashley Cheng, Production Director at Bethesda. They asked him questions on the Gamebryo engine, why they prefer it over other engines and the advantages it presented while making Fallout 3.

Cheng also talks a bit about what inspired their designers while making Fallout 3, what is in store for the PS3 and elaborates on various other topics relating to their game design process.

Timeslip, not a name known to many unless you play Bethesda Softwork games like me and more specifically PC versions of each. After scurrying around the RSS feeds of the Beth Blog, a blog kept by Bethesda Softworks to, well ramble while keeping the public informed that they are actually working and that they are human beings like us, I had found this little gem which Beth Soft have been doing for awhile.

Modder Interviews does exactly what its name says, the company takes time to regard th...