F.E.A.R.

F.E.A.R.


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136

The Games That Changed Survival Horror Forever

Gothic Girl | September 26, 2008 | Blog | PC Playstation 2  | views: 4105
"There's something special about being on the edge of your seat, realising you need to change your underwear for the second time in an hour and trying to remind yourself (unconvincingly) that it's just a game. I mean, what kind of sissy would be scared of a game?

As it turns out, a lot of us. And more to the point – we like it. The horror genre, more specifically survival horror, has delivered an array of classic titles and, like a fine wine, has matured to near perfection. With the upcomin..."
0 comments | go to source | read more | (au.ps2.ign.com)
62

The making of Project Origin

Tyranitar24 | August 07, 2008 | Blog | Gaming Tech/Hardware  | views: 2523
"After the smoke had cleared, dust settled, and all reviews were in, a team was assembled to start work on the next installment of FEAR. One of the main mandates was to address many of the criticisms that befell the progenitor, while continuing to improve upon the objects of praise.

The Good - AI, Chaos of Combat, FX, Mood, Slow-mo, that spooky little girl.
The Bad – Too many small confined office spaces for combat, no console support(well at least at launch), a small overworked and ambi..."
0 comments | go to source | read more | (blogs.ign.com)
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