"Already it's scared the bejeezus out of us several times, partly thanks to a clever new idea which sees you slowly reaching for items and occasionally being grabbed by a spooky hand when you touch something you shouldn't. Add some terrific Wii graphics - making it easily the best-looking in the series to date - and some eerie noises coming from the Remote speaker when you kill a ghost or answer a ringing phone, and you've got a game which will have you sleeping with the lights on. Sweet dream..."

After IGN's preview of Fatal Frame IV, many people were worried about the lack of IR controls and how IGN believed the game had a rather steep learning curve as a result of it.

DelightfullyDreadful of Gametrailers wanted to quell those worries, and has written a brief preview of his positive experience with the first chapter of Fatal Frame IV. Within ten minutes he was comfortable with the controls, and believed that they were rather straight-forward and not as difficult to master as IGN's...

Chris Kohler from Blog.Wired recently got his hands on a Japanese copy of Fatal Frame IV and, while he has only played the first chapter, he was already impressed with the controls and plot.

Though don't expect the first chapter to jump straight into the scares. Kohler says that Fatal Frame IV has a slow lead-in (which he guesses is an idea used to attract the casual Wii audience) and that the first area where you play as Madoka is used as a tutorial before the actual game begins.

Discu...

Last week IGN gave their first hands-on impressions for Fatal Frame IV. While the gameplay had a few hits and misses with the use of the Wiimote, they believed the rest of the game made up for it, saying that "fans of survival horror will ultimately be pleased with this latest entry into the series".

IGN have only played through a few more chapters, but already they have written a follow-up preview for the game.

[Discuss in the Fatal Frame IV forum]

IGN recently got their hands on a copy of the latest suvival-horror, Fatal Frame IV ... and they were impressed.
While the gameplay had a few hits and misses with the use of the Wiimote, they believed the rest of the game made up for it, saying that "fans of survival horror will ultimately be pleased with this latest entry into the series".

(go to source for full article)

"Summertime, and the living dead are restless.

Little specific information has been revealed about the scenario you’ll face in this latest game, although it once again centers on exploration and exorcism of haunted environments while equipped with little more than a camera. Zero on Wii handles in much the same way as Resident Evil 4, using the Nunchuk to move and the Remote to direct the camera, giving an over-the-shoulder perspective. You’re no Leon Kennedy, however, and as in previous Zer..."

"Details are slowly starting to emerge on Zero: Tsukihami no Kamen, the Japanese version of the Wii entry in the Fatal Frame series. And thank goodness for that! A Japanese release is set for July 31, so it's about time for an update!
Previous updates have revealed a storyline that leads Misaki and Madoka, two of five girls who were involved in an abduction in their youth, to Rougetsu Island, the scene of the incident. Ruka Minazuki, one of the main characters, follows.

Famitsu has a few n..."

Fatal Frame IV's release date is drawing near and according to IGN we'll be getting a new batch of of FFIV news (and hopefully a trailer) during E3 2008.

In the meantime, CVG previewed Fatal Frame IV, detailing what we know about the game so far.


Discuss in the forum

"The Fatal Frame games have established themselves as the byword for suspense-filled horror. There are no showers of blood or shotguns, no hideous demons with heads attached to their backsides, and definitely no muscle-bound heroes called Jack. Instead, you play as a fragile-looking Japanese schoolgirl and are only ever armed with a flashlight and a special camera that can exorcise the ghosts that haunt whatever spooky location it is that you find yourself in. The games are superb.

The scan..."