Ah it's that time of year again, when you're going to be browsing websites or running to the mall for last-minute gift-giving. I mean, really, who does Christmas shopping before the week of? Pfft.

So here's part one of our annual holiday guide. In these pages you'll find hardware and video game gift ideas. Basically we look at our reviews from 2009 and gather them up if our staff liked the products. If you're wondering why we haven't included any of the major upcoming titles, keep in ...

"New to F.E.A.R. are the down-sight aim and the ability to pilot mechs. When I heard you could pilot mechs in F.E.A.R. 2 I was somewhat sceptical as I wasn't sure how well that would fit into a FPS."

GamingShogun reviews Monolith's FEAR 2: Project Origin, giving it high marks for immersive supernatural creepiness. They also praise the ending for being one of the most 'messed-up' in history, although they do stipulate that is said, 'in a good way'. After playing the game, I would agree, but I digress. For those of you unfamiliar with FEAR 2, it is basically a first-person shooter game set inside of what could be called a horror movie. It has copious amounts of gore, scares, and action.

"FEAR 2 received a lot of unintentional publicity early in production as developer Monolith split with the publisher of FEAR 1, Vivendi. While this happens frequently as studios switch publishers, in this case Vivendi still maintained ownership rights to the name FEAR despite the work already started by Monolith of a sequel, hastily renamed Project Origin.

While that’s all done and sorted with the FEAR name being returned to Monolith to make FEAR 2: Project Origin, since then there’s been l..."

"Horror. Pure, unadulterated horror. F.E.A.R. 2 picks up 30 minutes before the conclusion of the first game. You’re Michael Becket, a member of a Delta Force team tasked with taking Armacham president Genevieve Aristide into protective custody. As it turns out, the mission doesn’t go according to plan (what a surprise, right?). As you approach Aristide, the psychotic and powerful Alma unleashes her wrath upon the city of Auburn, which culminates in a massive explosion that the Manhattan Projec..."

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  • IGN AU (86/100): "We just wish Monolith had produced a slightly more progressive or challenging backdrop for the horror that is this game's mojo. It's absolutely worth playing, but that's the difference between a game that scores 9+ and a game that scores 8.6."

  • Game Informer (84/100): "While the multiplayer is weak and the mood won't make people forget Dead Space any time soon, the solid action core makes it worth a play."

  • PlayStation: The Official Magazine (80/100): "F.E.A.R. 2 em...
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    "8.5 Presentation
    The story takes a bit of time to spool up, but the second half of the game takes off. There are plenty of answers this time around, as well.

    8.5 Graphics
    The visuals feel workmanlike, but with some outstanding special effects and lighting. It looks good on the consoles, but far better on the PC.

    8.5 Sound
    Sound plays a big role in providing atmosphere, and there are noises in this game that can raise the hair on the back of your neck.

    8.0 Gameplay
    The tradema..."