When Fight Night Round 3 was released, it was the king of the Boxing game genre. Although more boxing games have been released since, none have come close to Fight Night Round 3. Is Fight Night Round 4 another leap forward in the boxing genre? Read the full review to find out.
"The latest in EA SPORTS’ Current-Generation releases is a sigh of relief to many. Fight Night Round 3 was acknowledged as a fine, if flawed, Boxing game for the new crop of consoles, but as the hardware has aged the expected sequel seemed less-and-less likely, seemingly passed-over for the decidedly underachieving Facebreaker. All that waiting has now ended, however, with the release of Fight Night Round 4."
"Few may remember when Fight Night took a step forward to becoming top dog when it comes to boxing games. The one that started it all was Fight Night 2004. This is when EA decided to go away from the standard punching controls and went with the right analog stick controls. Since then every new Fight Night has brought just a little more innovation. Round 2 brought us the EA Cutman mini-game and Round 3 brought us a first glimpse at what next-gen graphics can give us. With EA Chicago closing dur..."
"Fight Night Round 4 seems to have taken this task in its stride, making all others who have isolated either their followers or those treading the water appear ignorant in their disposition. There will always be those who would prefer pressing a button to the initially imprecise nature of the Right Analogue stick, but this audience is already well catered for with Street Fighter IV, Soul Calibur IV and the forthcoming Tekken 6. To those looking at Fight Night Round 4 for an authentic Boxing si..."

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![Box shot of Fight Night Round 4 [North America]](http://i.neoseeker.com/boxshots/R2FtZXMvUGxheXN0YXRpb25fMy9TcG9ydHMvQm94aW5nXyZfV3Jlc3RsaW5n/fight_night_round_4_frontcover_small_I86biwaY53VoIa5.jpg)