"Contrary to popular expectations, not all incarnations of Jenova are evil. In fact, our guest for this interview is Jenova Chen, the Creative Director of thatgamecompany, one of the few game development agencies out there hellbent on proving that there is life outside of kill death ratios."
"JC: I force myself to play some games...like Final Fantasy XII. I had to struggle through because of all the [endless quests]. Even though I really wanted to know how the story ended, after a couple weeks I had to just give up. The chore of making your character gain more experience to complete the game had no relevance to real life. And that is where a lot of games lose people."

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