Ghostbusters: The Video Game

Ghostbusters: The Video Game


Platforms and Info on Neoseeker

PlatformFAQsCheatsReviewsScreenshotsReleaseDiscussion
XBOX360---Screenshots2008Forum
PC----2008Forum
PS3---Screenshots2008Forum
Wii----2008Forum
PS2----2008Forum
DS----2008Forum


113

Ghostbusters has vanished from Gamestop

Tyranitar24 | 7 days 6 hours ago | News | PC Playstation 2  | views: 4354
"Sure enough, where a search for 'Ghostbusters' on Gamestop once returned this impressive array[via Google cache] of results, currently the only Ghostbuster-related item to be found on the site is this rather forlorn copy of the original movie on UMD."
11 comments | go to source | read more | (kotaku.com)
96

Vivendi Franchises in trouble

Seeker X | July 30, 2008 | News | PC Playstation 3  | views: 2927
"Activision today announced that it will be retaining a handful of Vivendi Games' franchises that are a "strong fit with its long-term strategy". The games that have been confirmed as being added to Activision's stable include the Crash Bandicoot, Spyro The Dragon and Ice Age franchises, as well as Prototype and "a second new IP that has not been announced as of yet."

The downside of this announcement is that other Vivendi Games (namely Ghostbusters: The Video Game, Brütal Legend, WET, 50 C..."
12 comments | go to source | read more | (ps3.ign.com)
128

Rick Moranis (The Key Master) won't be in Ghostbusters game.

Gothic Girl | June 23, 2008 | News | Playstation 2 Playstation 3  | views: 2652
"While the upcoming Ghostbusters game will star many of the real film’s principal characters – including, crucially, all four Ghostbusters, William Peck and the Stay Puft marshmallow man – not everyone thought signing on was a good idea. Sigourney Weaver, for one. And Rick Moranis is another. But why’d Rick say no? Not like he’s exactly busy at the moment. Sierra's Ben Borth:
quote
He made so much money off of Honey I Shrunk The Kids that he retired. He just doesn’t want to work anymore.


Oh. ..."
7 comments | go to source | read more | (kotaku.com)
80

Ghostbusters video game will always have something scary or funny in sight

Tyranitar24 | June 12, 2008 | News | Company Misc  | views: 2747
"Our intent was to combine the action of ‘Gears of War‘ and the comedy [of the films],” Brendan Gross, development director at Terminal Reality, at a Sierra demo earlier this wee. “We tried to have something funny or scary every 15 feet.”

Gross told me that his studio is trying to take greater care making a movie game than gamers would normally expect. “We’re really moving more down that direction, especially with the generation three platforms,” he said. For “Ghostbusters” specifically, he..."
4 comments | go to source | read more | (multiplayerblog.mtv.com)
122

Ghostbusters impressions ... the game is "mighty impressive"!

Gothic Girl | April 28, 2008 | News | PC Playstation 2  | views: 4252
"First we were shown a little sample of what the Infernal Engine is capable of. The setting was the New York Public Library reading room which should be familiar to any Ghostbusters fan. The fully rendered backgrounds were gorgeous and we watched as a thousand boxes were moved about the room simultaneously, objects were sliced using the Proton Pack and slime tethers were used to link objects together and hang them from the ceiling.

I will say that the crowd technology in Ghostbusters is th..."
9 comments | go to source | read more | (kotaku.com)
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