UGDB is chatting with the composer of game music Mike Reagan [God of War series, Darksiders, Darkwatch, Conan, Ape Escape] about his upcoming project God of War: Ghost of Sparta, how the game music will evolve in the future, which was his most difficult period in his career, some tips to those that wish to make game music and more...
"One of the most popular gaming series of the last decade has been Sony’s God of War franchise. With its epic gameplay and amazing presentation, the God of War series is one of the few AAA franchises out there.
God of War wouldn’t necessarily be where it’s at without the work of T.C. Carson, the man responsible for voicing Kratos’ rage. Kratos has almost become a new mascot for the PlayStation brand and besides the character’s unique design, many know him for his deep rage filled voice. O..."
In a recent interview for UGDB the Game Director of God of War III Stig Asmussen said: "I don't know is we are even close to 50% of PlayStation 3's power at this point."
In another question related to what parts of the game were ripped off and are not in the final version, Stig is talking for the first time ever for character named Exion, Cyclops as nearly big as titans, and one huge titan encounter that can come in the form of DLC. Stig is also talking for his dream project, who might play ...
"GameZone.com writes: "It’s not a stretch to consider God of War 3 to be one of the biggest titles of the year. The first foray for Kratos on the PS3 not only brings the badass anti-hero to a new system, but also caps off his journey as the final entry to the God of War trilogy. God of War 3 expands on its predecessors in every way, offering more brutal combat and breathtaking vistas and environments than ever before.
We were given the chance to talk to Lead Environmental Artist, Chris Sutt..."
"I think it would be interesting for us to explore some kind of cooperative or online play. I have a 14-year-old son, and we love playing games together, so it would be fun to do this. He’s had the benefit of watching some of the segments of God of War 3 with me; obviously the sex mini-game is off limits, and some of the more violent scenes. But it’s fun to play games together and I wouldn’t mind seeing that. I’m not confining our team and saying “Hey, you have to do this.”"
GamePro talks with God Of War 3's game director Stig Asmussen. They discuss many things such as developing for the ps3, to the amount of gore that can be found in the game. They also discuss mutliplayer and possible chances for DLC. How do you give a game like God Of War DLC? You add challenge rooms, much like what was found on the PS2. But don't take this as an official confirmation, its just ideas floating around Santa Monica.
Stig Asmussen, a dev working on GOW3 has spoken out about EA's new game Dante's Inferno. He hopes that the game is a threat to God Of War 3 because he wants to see more great games of the same genre. He also said that Ex members that worked on previous God Of War games are currently working on Dante's Inferno and he hopes they build a great from great literature.
"As Game Developer’s Week continues, we bring you the 2nd of our 5-part interview series with the people creating God of War III. Today, Art Director Ken Feldman tells us the mythology behind the story of Kratos, and where they get those gory ideas."
""Im most looking forward to the coming instalments of PlayStation series that havent seen a true next generation debut namely God of War and Final Fantasy. Everything Ive seen on the new Final Fantasy games has looked fantastic, and I feel faint when I think of the potential of a PS3 God of War game."
Gavin Carter, Lead Producer, Fallout 3, Bethesda Game Studios"
"You read the headline correctly, folks; the director of the indie-darlings Rush Hour, Rush Hour 2, and After the Sunset is officially attached to the film adaptation of videogame mega-hit, God of War. Hopefully, Ratner can convince David Jaffe, Sony hit maker and blog writing provocateur, to pen the script."

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