God of War III

God of War III


Platforms and Info on Neoseeker

PlatformFAQsCheatsReviewsScreenshotsReleaseDiscussion
PS3----2009Forum


98

Sony designer David Jaffe sued for alleged God of War copyright infringement

Twisted | September 17, 2008 | News | PC Playstation 2  | views: 2544
"Sony Computer Entertainment America and high-profile game designer David Jaffe have been sued in U.S. District Court in California for alleged copyright infringment involving the best-selling God of War series, GamePolitics has learned.

The suit was filed in late February by Jonathan Bissoon-Dath and Jennifer Barrette-Herzog, both of Davis, California. SCEA and Jaffe filed responses with the Court on August 29th.

In the complaint, Bissoon-Dath identifies himself as "the author of a seri..."
7 comments | go to source | read more | (www.gamepolitics.com)
99

The good and clean box art of the Atari 2600

Tyranitar24 | September 16, 2008 | News | PC Playstation 3 Misc  | views: 2072
"Before the over the top, logo heavy madness of today’s next-gen masterpieces became the visual norm for video game cover art, there was the basic beauty of the Atari 2600’s approach to package design. Clean composition and vague descriptive text came together to create something that was just so…intangibly fresh and mesmerizing."
2 comments | go to source | read more | (the-minusworld.com)
109

God Of War 3's Story Will Be Loooong

Linkin Park Fan | September 16, 2008 | News | Playstation 3  | views: 835
"Writer Marianne Krawczyk has revealed the script she's working on for God of War III will probably run to 120 pages.

But for God of War III there will be proper rehearsals and readings. Which might take some time, if there are 120 pages to get through. According to Krawczyk, the storyline will be "a very specific three-act experience"."
9 comments | go to source | read more | (www.eurogamer.net)
213

E3 2008 Awards -- GamesRadar

Tyranitar24 | July 19, 2008 | News | Playstation 3 Wii E3 2008  | views: 5307
"Another year, another grueling E3 experience for all involved. As press, we have to be in constant motion, reading, writing and presenting all the information that's blasted at our eyes and ears. As readers, you're tasked with digesting an ocean of content in 72 constantly updated hours. It's a hell of a ride and we're glad to be at the end, especially given the rather dismal nature of this year's show."
8 comments | go to source | read more | (www.gamesradar.com)
(0.0551/d/aeon)