All Age Gaming's John Elliott brings us the 7th developer profile. This fortnight he looks at the Grand Theft Auto series developer Rockstar Games. See inside for a look into the famous multi-platform developer.
"At anytime there’s a highly anticipated game, a article like this will certainly pop up. After GTAIV was released, a hell of a lot of people were disappointed and confused. A hefty amount of people were confused because the game got many perfect review scores but the game was far from perfect."
"It has been revealed today that with Call of Duty: Modern Warfare 2 claiming it’s ninth chart-topping week, Activision and Infinity Ward’s hugely popular First-Person Shooter (FPS) has become the third biggest selling videogame release ever in UK history. Only Grand Theft Auto: San Andreas and Dr. Kawashima’s Brain Training: How Old Is Your Brain? can claim to have sold more units in the UK, despite Call of Duty: Modern Warfare 2 having only been on sale for nine weeks."
Jason Michaels of collegehumor.com has made quite the comical article indeed. Editing the cover art for certain games, he chose ten games to murder with puns.
Some of them are pointing out rather funny truths, others are just plain rude!
After a teenager from Thailand was arrested because of murdering a taxi driver, police questioned why he did it. He said he was inspired by the Grand Theft Auto series (police assume from Grand Theft Auto IV specifically). The game was then pulled from shelves in Thailand. Now the Secretary General of the Catalan Taxi Federation in Spain, is asking for a ban of the Grand Theft Auto games, along with the cabbies in Spain.
"So does media imitate society, or does society imitate media? Since both are extensions of human nature, the answer can only be both. But as a video game, GTA is just a simulation - a make-believe world where you have no consequences for shooting peoples' heads off or cutting up cops with chainsaws while stoned off your ass.
These troubled teens have learned the hard way that reality doesn't translate well from video games and that they can't get away with everything.
Interestingly, ..."
"The NPD Group has worked with Forbes to release a list of top sellers over the last 15 years (since NPD began tracking point-of-sale data in North America). Interestingly, as further proof of the explosion in game industry growth in this century, the top games were all released after 2001.
Rockstar's "Hot Coffee"-licious GTA: San Andreas sold through 9.4 million units, and there's a chance that this year's GTA IV could break that figure to take the top spot. Activision's Guitar Hero III c..."
An interesting update to the 100 ranking thing: according to a piece in the Wall Street Journal, former employees at Rockstar claim one of the GTA creators Sam Houser "has his staff to 'go to war' with offending publications to demand a better review or score."
Cristism. Everyone needs it and while Grand Theft Auto IV was being praises with a 10/10 from IGN and living up to the hype, somebody from video gamer sat in their basement to write up a blog on all the wrong things of the game. He relates the new to the old, basically and how Rockstar changed things...for the worse. Go to the source to read full details, but the changes that he doesn't like in the game are the 'too-realistic' driving, harsh cops, the world, the bad combat, the overall fun(wh...
As many of you know, Electronic Arts tried to buy out Take 2 Interactive, but if that did happen, how would the Grand Theft Auto series change? Would it be the same? Or crash and burn like Command and Conquer when the company took over Westwood Studios? Talk Playstation figures that the franchise simply wouldn't be the same and would be ruined if EA took over.
"When did a videogame release become such a big deal?
Well, the U.S. videogame industry is worth a whopping $18.8 billion a year--that's less than McDonald's makes selling burgers and fries but 2.5 times as much as all the music CDs sold last year. It's also enough money to turn even the most conservative of entertainment executives' heads. Scott Steinberg, vice president of product marketing at Sony Computer Entertainment America, predicts we're about to see the "GTA Effect"--box office sa..."
"Heroes, cities and decades change, but in the world of Grand Theft Auto, the hard-working hooker will forever remain. No matter what the year or console, we can always count on her to patrol our virtual streets.
Isn't it time, then, that this beloved gaming icon received the spotlight she deserves? And more importantly, isn't it fun to laugh at really cruddy last-gen graphics? We think so - which is why we've rounded up every prostitute we could find and pitted them against each other in a..."
We all know that Hilary Clinton isn't too keen on mature video games, but who knew that they were going to be her main target upon winning the election? Yes, that's right, if Hilary is elected she isn't going to focus on America's big issues, like the Iraq war, economics, or health care.
She's going to target mature rating video games.
(go to source for full article)
While reading the Sunday January 6, 2008 edition of the Houston Chronicle I came across an ad in Parade Magazine I found very interesting. On page 8, there's an ad for a class action settlement proposed against Take-Two Interactive Software and its subsidiary Rockstar Games for the "Hot Coffee" hidden content in GTA San Andreas.
Needless to say I was somewhat shocked by this and a little angry. I find this class action to be overkill and unnecessary. See the web site for complete details.
"The recent trailer for Grand Theft Auto IV portrays Liberty City as looking more like New York City, raising concerns among politicians over the inclusion of their city in a notoriously violent game. So, we investigated the cities of Grand Theft Auto (GTA) to find out which streets were the most dangerous to walk down as a gaming bystander."

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