"Well, dear friends and plastic peripheral obsessed gamers, it seems that the franchise that kick started the huge market of music games has finally decided to hang up its axe for good, as Activision today announced that their planned Guitar Hero for 2011 has ceased production, citing that the decline in sales in recent years has finally prompted them to call it a day. It's a sad day for the gaming franchise which kick started a musical game revolution, cluttering up our homes with plastic ins..."

"Nickelback represents the new face of modern rock, always pushing the envelope with their generally badass sound and gravelly vocals. They’re probably the only band around today that you’d never accuse of being unoriginal or formulaic, so their inclusion in Guitar Hero is practically destined. It’s also clear from looking at them that these dudes bag a lot of pelt."

"With more sequels to both the Guitar Hero and Rock Band franchise that we can shake a rusty spoon at, its time to take a long, hard look at these games and see where they are lacking. Both franchises are prone to releasing sequels which don’t introduce enough new features in them, but Guitar Hero in particular seems to churn out new games more often than most. Music games are becoming more and more like the FIFA music game, with a new iteration having to be released every year for seemingly l..."

"Bobby Kotick’s choice words for Sony sparked outrage amongst PS3 fans, and quickly became one of the most controversial subjects of the summer. The outspoken CEO suggested Activision would drop support for PlayStation if Sony didn’t lower the price point on the PlayStation 3. The glare of the corporate flames shine a light on what is actually a very bold statement, coming from a publisher responsible for some of this years most expensive video games. Basically Activision has a lot of nerve."

James Walker has had it. This goes past Bobby Kotick's recent dropping Sony support threats. This has been a long time coming. Someone needs to call Bobby out on the things he is doing with what was a company we all could at the very least say used to be "better than EA"

Ryan Rigney of SlapStic.com explores what it's like to play Left 4 Dead using a rather irregular control method. Hint: it doesn't work out so good, but at least it's possible to run!

Some games, like the prime example LittleBigPlanet, are greatly reliant on a certain thing to be successful. This is user created content, creating a whole new meaning for sharing a video game. It seems, however, that the companies are doing some rather controversial things leading to upset. Is user created content going into a dark place?

Read all about it in the blog by Marc "DjinniMan" Allie of co-optimus.com

Tom East of officialnintendomagazine.co.uk has finally given in to festive temptations, making a blog of predictions as to what games will be number one sellers for the Wii and DS along with supporting reasons as to why.

His article brings up Call Of Duty: World At War, Guitar Hero, Wii Fit, Wii Play, Professor Layton And The Curious Village, Animal Crossing: Let's Go To The City, Pokemon Ranger: Shadows Of Almia and Wii Music.

What are your predictions for number one Nintendo sellers t...

"Reader DarthMetalHope was scanning boards in advance of picking up Guitar Hero: World Tour today, and notices that for those who already have it, some are seeing sensitivity/operability problems with the drum kit. Enough that it's raising a big stink, and Activision has noticed."

Blogger Theo Georga voices his thoughts on whether Guitar Hero is becoming the new Tony Hawk Pro Skater.

Tony Hawk started as a really popular gaming series from it's initial beginning in 1999 on the Playstation. It lost sales fast later on due to the fact that despite the games having improvements and new themes, they were releasing it at least one every year and even more leading to an influx on the market that buyers just don't take notice anymore.

Guitar Hero looks to be doing simil...

"It means, first, that classic acts can make an easy paycheck licensing their back catalogs to rhythm games, although both publishers are becoming less willing to accept anything except master tapes. With both games shipping with an in-game music store that allows players to browse, listen to tracks, and purchase new songs for the games, the ability to make money pushing classic and up-coming bands is virtually limitless.(Right now the holy grail of music licensing seems to be the Beatles, and..."