"In the final moments of the commentary track on this DVD the writer, Burnie Burns, wonders aloud why Red VS Blue is the only webseries in its 10th season. He quickly answers his own question with because “No one else is this stupid”. “Stupid” is definitely one of the words that could be used to describe Red VS Blue. “Brilliant” is another, but let’s talk about the “Stupid”."

The Halo Encyclopedia is billed as "the definitive guide to the Halo universe" but is it worth the price tag and what type of information can be found within its 352-pages?

"To say this is one of the most eagerly anticipated games of all time is an understatement. There is no way this game can fail because the hype machine will not allow it. If you are a fan of Halo, (and even if you’re not) you’re getting this game."

All Age Gaming's John Elliott takes a look at one of the most anticipated games of 2010, Halo Reach. Being Bungie's last Halo game, did they put everything into it and produce the finest Halo game to date? Read on to find out.

As always, OXCGN is taking a different approach to its reviews. Rather than just try and give the game an overall review and score, OXCGN's Feature editor has reviewed all 5 segments of the game, looking at it from a newbie to a veteran Halo player.

Slip over, take your time, and read through each segment regarding Halo's final Bungie episode of the Halo Franchise . . . Might be Bungies last Halo, but what lays ahead is anyones guess.

Review is definitely worth the read, but grab a drin...

"Halo: Reach is more or less more of the same point and shoot game mechanics, right? Well yes and no. The story feels more refined from the previous games. The characters in this game actually feel more alive and actually have personalities. The game’s engine feels more updated as well since Halo: ODST and very much so since Halo: 3."

"It is here. Halo: Reach; possibly one of the biggest exits from a franchise ever made. A universe of fanboy hope, love and angst rides on Bungie’s final title in a franchise that basically made both the Xbox, and its successor the Xbox 360, what they are today. And now I am lucky enough (or unlucky, since this is no easy feat) to be reviewing possibly one of the greatest and most hyped console games the world has ever seen. The end of an era, the end of so many memories."

Here is a review from a knowledgeable Halo player who has taken the game inside out and detailed its many inner workings in what is expected to be the triumphant return of the Halo franchise. See his findings.

"Halo: Reach is a sad game in many ways, and it saddens me to be writing this review today. An over the top good, very enjoyable one, as you'll see if you keep reading my review; it also represents an end of an era, the final Halo game made by the studio that started them all: Bungie. They are now off to newer and better things, (multiplatform titles for Activision), but for the time being, Halo: Reach is their final touch on the franchise."

"Now if you’ve ever played PC games, the gap between mouse and keyboard and controllers has always been an issue. Most would say a controller will never have the precision that a mouse has. KontrolFreek have created a product for your analog sticks to improve performance and accuracy by decreasing your reaction time and increasing mobility."

"Because of the release of the Halo: Reach Beta, we’ve decided to make a little review of the huge Halo series. It is time, as Halo: Reach marks the conclusion of a grand series, to consider what the franchise created and developed in order to understand its future."