"Could Halo Wars finally be the game to bring great RTS gaming to the consoles? Hopes have been pinned on the world Bungie built, and with revered RTS developer Ensemble at the helm there has been a quiet longing that this would be the one. The answer, it turns out, is a qualified yes."
"With under a month before Halo Wars hits shelves all around the world many are hanging out to try the demo before considering buying the game. Normally anything with Halo on it would be a given to sell well, but with Halo Wars there is a sense of cautiousness from the gaming public.
This is because Halo Wars isnt a first person shooter (FPS) like previous Halo games, its a Real Time Strategy (RTS) game. Gamers know the RTS genres reputation on consoles. Very few have ever worked much ..."
"As we stare into the infinity of space surrounding us, we cant help but wonder: if as experts say - there are indeed infinite dimensions, representing an infinite number of alternate realities, are the UNSC Spartans actually fighting the Covenant right now in some distant, intangible universe? Then it dawns on us that were actually sitting in a planetarium gazing up at planets and stars that are being projected onto the domed ceiling in order to promote the atmospheric outer space vibe fo..."
"Shortly after learning that the Flood would be making an appearance in Halo Wars, we were whisked away to a meeting with Ensemble's Graeme Divine where we immediately asked: "Is the Flood a playable race?" As quickly as we asked it, we were answered: no. With an emphasis on the story-driven single-player campaign, Divine told us that the multiplayer component would only include the UNSC and Covenant forces, as already revealed, and the campaign would only be playable as the UNSC, not the Cove..."

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![Box shot of Halo Wars [North America]](http://i.neoseeker.com/boxshots/R2FtZXMvWGJveF8zNjAvU3RyYXRlZ3kvUlRT/halo_wars_frontcover_small_GOEWC51Sw9yJPM3.jpg)