""I don't even want the players to have fun when playing. There are so many games that revolve arround fun, this is getting boring. I want the players to live through emotions. I've built the game like an emotional rollercoaster ride.""
"When Quantic Dream CEO and co-founder David Cage watches movies or television, he dreams of the day when game designers can have the same liberties. Cage, whose mature interactive drama Heavy Rain hits stores later this month, says he feels that censorship in games is "probably the strictest in all the entertainment industry.""
In a recent interview with Eurogamer, Quantic Dream's David Cage discussed the upcoming Heavy Rain, whether games are "as capable as films at producing meaty, intellectual content", why love is an important aspect of the game, and why he believes the game's sex/nudity scenes were neccessary.
Go to the source for the full interview
One of the most interesting things about Heavy Rain is the way it approaches deaths. In most video games, a death will result in a re-spawn until the player does the right action. With Heavy Rain, the story will continue one. And if all your characters die, well then that is a very sad ending. He also talks about trophies are unlocked as well has Fumito Uedo. Praising him and his great work.
"At this year’s Eurogamer Expo PlayStation LifeStyle managed to grab an interview with David Cage, the CEO of Quantic Dream and renowned writer and director of one of next year’s most highly anticipated titles, Heavy Rain. In the interview Cage discusses his plans for DLC, development time, motion controls and much more."
Quantic Dream's CEO David Cage is a bit of an opinionated fellow, isn't he?
He recently claimed that game stories are "light years away" from movie plots, and that "movie(s) like UP made me feel something very strong ... what games make you feel that?"
A few weeks ago Sony was asking for your Heavy Rain questions in time for gamescom. The time has come and gone, and today the answers are here -- head to the source for a video interview featuring all the stuff you the fans wanted to know.
""During the E3 convention on the show floor, the PlayStation Lifestyle staff sat down with Quantic Dream, developer of Heavy Rain, for an interview and a short playthrough of the E3 2009 demo.""
Heavy Rain has wow'd PS3 gamers everywhere with its outstanding graphics and the unique level of interaction. But despite two tech demo's (yes that second demo isn't actually part of the game) and many screens and videos we still know very little about the title. Writer and director of the title David Cage remedies this somewhat, talking about the improvements made since Indigo Prophecy, what their view of online content is, what their company has planned for the future and much more.

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![Box shot of Heavy Rain [North America]](http://i.neoseeker.com/boxshots/R2FtZXMvUGxheXN0YXRpb25fMy9BZHZlbnR1cmUvTXlzdGVyeQ==/heavy_rain_frontcover_small_wyg588vLPykclwS.jpg)