"Rising Star Games has announced the appointment of a new columnist at their Hoshi Club – the online destination for videogame fans to find out the latest details on Rising Star Games’ videogame releases and insight into Japanese culture. Following the signing of ex-Edge deputy editor, David McCarthy, Alex Sim-Wise shall have her own personal space to write about videogames, Japanese culture and pretty much anything she wishes."

"Rising Star Games have become synonymous with those quintessentially Japanese videogame treats that otherwise may have never made their way to European shores. The sweet, inviting world of the classic Harvest Moon series and pleasing guilt involved in commanding your loyal (or perhaps, not so loyal) followers in Little King’s Story is regularly contrasted with the dark, grimy labyrinths of JU-ON: The Grudge or the under-appreciated Nintendo DS First-Person Shooter, Moon."

"As we wade hip-deep into the morass of video game releases that still flood this fall, marketing companies are upping their game to try and get a little attention.

What's that mean? Shipping a bloodied box with bits of hair sticking out of it."

"The irrepressible UK publisher Rising Star Games have revealed the release dates of the remaining titles on their 2010, including fantastically original games for both Nintendo DS and Wii. Including a number of titles from Rising Star Games’ “The Home of Japanese Games” range, Rising Star Games are set to prove that, once again, they are one of the leading third-party publishers for traditional gaming on Nintendo consoles."

"As the grand opening of this year’s London Games Festival, London MCM Expo was always going to be knee-deep in sweet gaming goodness, giving visitors hands-on experience with upcoming epic titles such as Bandai Namco’s Tekken 6, Ubisoft’s Assassin’s Creed II and Monster Hunter Tri from Capcom. Now three more top developers give you a sneak peek at what they’ve got planned for October’s Expo."

From creepy scenes (like a ghost crawling out of a woman's vagina) to the downright weird (like killer wigs and drinking milk vomit), the Ju-On: The Grudge movie series has had it's fair share of screwed up moments. So you'd think that the PR guys for the game would be able to come up with something creative and/or spooky when making the box-art.
Well, apparently not.
The American box art is nothing special to look at. But the European box art looks like they weren't even trying. And "Frig...

"But no matter how hard we tried to find terror in the game, best described an odd concoction of Far Cry 2, Silent Hill and Heavy Rain, the more we were distracted by the snapping of chopsticks and clink of beer bottles.

What did manage to play was Ju-On's slight humor. After failing a mission, two meters popped up with a brief, insulting message."

"Rising Star Games have today officially confirmed that JU-ON: The Grudge is in development exclusively for the Wii, and scheduled for release in Europe during Q4 2009. Based on the classic Japanese horror movie, JU-ON: The Grudge is a ‘haunted house simulator’ where accessibility and instant scares are a highlight over other game aspects. Original movie creator, Takashi Shimizu, is heavily involved in the development of the game and serves as a creative consultant."

"The Wii is getting its first "haunted house simulator" this Fall with the North American release of Ju-On: The Grudge, based upon the Japanese horror film Ju-On, XSEED Games announced today."

"Takahashi Shimizu, famed Japanese horror film director best known of his work on The Grudge, is working on a Wii horror game called Feel, according to the latest issue of Famitsu.

According to the gang at Neo-Gaf, the game will be based on the original Grudge movie, known as Ju-on (or The Curse) in Japan and Shimizu will be involved in the development.

The game will include new victims not seen in the movie and is already about 60 percent complete, according to the Neo-Gaf post."