"Everyone is a track star. Their shape and size doesn't matter because everyone has more stamina than a camel, with the speed of a cheetah. Maybe they're trying to teach the lesson of not judging a book by its cover, but the inhabitants of L.A. Noire are ridiculously agile."

I’ve watched countless film noir and neo-noir movies while pursing my degree in video production (which I just finished this last week!) and now I’m going to put my knowledge to the test as I play through the opening hours of LA Noire tonight at midnight. In addition, I’ll be sharing my expertise on the subject of noir, detective stories, and video game criticism in general, as I pop down a couple of Bawls energy drinks and play until the sun comes up.

Rockstar has created some of the most memorable moments in the gaming landscape. They've given us characters that we care about and settings that truly feel alive. We had an opportunity to see an entire mission from the game recently. Check out the full story to see what we thought. Cheers

"I loved Red Dead Redemption as much as the next guy, but the prospect of playing another Rockstar-made open world title so soon is exhausting. Everything I’d seen of L.A. Noire suggested it would toss detective work into the formula but still offer the same driving and shooting elements the developer is known for. If you’ve been expecting the same, stop right there. L.A. Noire isn’t Grand Theft Auto with bits of crime solving—it’s a crime-solving adventure game with bits of Grand Theft Auto."

"The company has just revealed new details of its next blockbuster, L.A. Noire. The game takes place in Los Angeles in the year 1947. The game was built thinking carefully about all the features of that era, with the streets, cars and all the characters’ costumes are from the '40s era."

L.A. Noire is an upcoming adventure game by Rockstar for Xbox 360 and PlayStation 3. BrightHub takes a look at the gameplay and motion-capture technology of the game.