Some may not believe superstition, but curses exist within the gaming world. Games, developers and industry faces have passed on bad karma, voodoo and other mystical forces to one another. MyGaming investigate the bizarre happenings to get to the bottom of these infamous gaming curses.

"To put it lightly, the early days of the Playstation 3 were bleak. An extremely high price combined with a thin game library kept hardware adoption rates low and software adoption rates even lower. In these dark days the PS3 still managed to produce a few glimmers of hope."

"Most of us enjoy gaming whether its casual, hardcore or purely routine. It becomes something which makes for an awesome activity to pass the time and become a favourite past time. It can also make us mildly obsessive as we chat about games to come, research other games and talk smack about some games. It becomes a lifestyle for some of us. By harvesting all the brainpower of the world’s greatest minds, we have managed to discover what it is about gaming that makes us tick."

Binge Gamer's Intern Perry takes a look at the elements that make a game and provides a guide for future games to follow. Listing examples, both good and bad, on some obvious subjects and some not so obvious that need to be taken into account: Play Control, Characters/Writing, Graphics/Glitches, Depth/Replay Value, Atmosphere, Licensing, Hype, Initial concept, Sound and Music. Hit up the source for the in depth read.