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131

Miyamoto: we considered first-person for Zelda: Ocarina of Time

Chad | May 10, 2008 | News | Nintendo 64 Wii  | views: 1907
"Miyamoto says:

"At first when we were developing The Legend of Zelda: Ocarina of Time, I even proposed using a first-person perspective."

*The Legend of Zelda: Ocarina of Time, part of the Legend of Zelda Series, was the first 3D game for Nintendo 64, and was released in December 1998. *



I thought that the FPS system would be the best way of enabling players to take in the vast terrain of the Hyrule Field. Besides, by not having the player’s character on the screen, we can spend..."
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